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Classes |
class | BallJoint |
class | Body |
class | BoundingBox |
class | BoundingSphere |
class | Box |
class | Capsule |
class | Collidable |
class | CollidableBody |
class | CollidableGroup |
class | CollidableProvider |
class | Collider |
| Root of classes that collide Collidables. More...
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class | CollisionCuller |
| A Collider that filters out pairs of Collidables that cannot possibly collide. More...
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class | CollisionDetector |
class | CollisionModel |
| deprecated. More...
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class | CollisionModel::ModelState |
class | CollisionModelProvider |
class | CollisionResponseHandler |
class | CollisionState |
class | CollisionState::Contact |
class | ComplexShape |
class | Cone |
class | Constraint |
class | ConstraintGroup |
class | ContactConstraint |
class | ConvexShape |
class | Cylinder |
class | DoubleHingeJoint |
class | DynamicSpatial |
class | FixedConstraint |
class | GJKCollisionDetector |
class | GJKCollisionDetector::GJKCollisionState |
class | GJKCollisionModel |
class | GJKCollisionModel::GJKModelState |
struct | GJKCollisionModel::SupportFunction |
struct | GJKCollisionModel::BoxSupport |
struct | GJKCollisionModel::SphereSupport |
struct | GJKCollisionModel::PolyhedronSupport |
class | HeightField |
class | HingeJoint |
class | Joint |
class | LODTerrain |
class | MassProperties |
class | Material |
class | Motor |
class | NullCollisionResponseHandler |
| A handles collisions by doing nothing. More...
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class | OBBCollisionDetector |
class | OBBCollisionDetector::OBBCollisionState |
class | OBBCollisionModel |
class | OBBCollisionModel::Moment |
class | OBBCollisionModel::OBB |
class | ODEBallJoint |
class | ODECollidableBody |
class | ODECollidableBody::BodyState |
class | ODECollidableGroup |
class | ODECollisionCuller |
class | ODECollisionDetector |
class | ODECollisionDetector::ODECollisionState |
class | ODECollisionModel |
class | ODECollisionModel::ODEModelState |
class | ODECollisionResponseHandler |
| deprecared. Use SolidCollisionResponseHandler More...
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class | ODEConstraint |
class | ODEConstraintGroup |
class | ODEContactConstraint |
class | ODEDoubleHingeJoint |
class | ODEFixedConstraint |
class | ODEHingeJoint |
class | ODEJoint |
class | ODEMotor |
class | ODESliderJoint |
class | ODESolid |
class | ODESolidConnectedCollidableBody |
class | ODESolidSystem |
class | ODEUniversalJoint |
class | Orientable |
| interface for things that can be oriented in 3D More...
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class | physics_error |
class | Polyhedron |
class | Polyhedron::Vertex |
class | Polyhedron::Edge |
class | Polyhedron::Polygon |
class | Positionable |
| interface for things that can be positioned in 3D space More...
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class | PositionableOrientable |
| interface for things that can be positioned and oriented in 3D space More...
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class | PotentialCollisionListener |
class | Shape |
class | SimpleCollisionCuller |
class | SimpleTerrain |
class | SliderJoint |
class | Solid |
class | SOLIDCollisionDetector |
class | SOLIDCollisionDetector::SOLIDCollisionState |
class | SOLIDCollisionModel |
class | SolidCollisionResponseHandler |
class | SolidConnectedCollidableBody |
class | SolidSystem |
class | Spatial |
| base class for things and collections thereof that can be positioned and oriented in 3D space More...
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class | SpatialGroup |
| A collection of spatial entities. More...
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class | SpatialTransform |
class | Sphere |
class | Terrain |
class | Torus |
class | UniversalJoint |
class | VisualDebugUtil |
struct | VisualDebugUtil::DebugObjectData |
Functions |
std::ostream & | operator<< (std::ostream &out, const Body &b) |
bool | operator< (ref< const Collidable > c1, const Collidable *c2) |
bool | operator< (ref< const CollidableBody > s1, const CollidableBody *s2) |
std::ostream & | operator<< (std::ostream &out, const DynamicSpatial &b) |
std::ostream & | operator<< (std::ostream &out, const MassProperties &mp) |
std::ostream & | operator<< (std::ostream &out, const Spatial &s) |
std::ostream & | operator<< (std::ostream &out, const SpatialGroup &sg) |