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physics/Body

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00001 /* **-*-c++-*-**************************************************************
00002   Copyright (C)1996 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: Body 1031 2004-02-11 20:46:36Z jungd $
00019   $Revision: 1.7 $
00020   $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #ifndef _PHYSICS_BODY_
00026 #define _PHYSICS_BODY_
00027 
00028 #include <physics/physics>
00029 
00030 #include <physics/DynamicSpatial>
00031 #include <physics/MassProperties>
00032 #include <physics/Shape>
00033 
00034 
00035 namespace physics {
00036 
00037 
00038 class Body : public DynamicSpatial
00039 {
00040 public:
00041   virtual ~Body() {}
00042 
00043   virtual String className() const { return String("Body"); }
00044 
00045   virtual ref<const Shape> getShape() const { return shape; }
00046 
00047 
00048 protected:
00049   Body() {}
00050   Body(ref<const Shape> shape) : shape(shape) { Assert(shape); }
00051   Body(const Body& b) : DynamicSpatial(b), shape(b.shape) {}
00052 
00053   virtual Body& operator=(const Body& b) { DynamicSpatial::operator=(b); shape = b.shape; return *this; }
00054   
00055   void setShape(ref<Shape> shape) { this->shape = shape; }
00056 
00057 private:
00058   ref<const Shape> shape;  ///< shape of the Body
00059 };
00060   
00061   
00062 inline std::ostream& operator<<(std::ostream& out, const Body& b) // Output
00063 {
00064   return out << "(x:" << b.getPosition() << ",q:" << b.getOrientation() 
00065              << ",v:" << b.getVelocity() << ",w:" << b.getAngVelocity() << ")"; 
00066 }
00067   
00068 
00069 } // physics
00070 
00071 #endif

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