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physics::Solid Class Reference

Inheritance diagram for physics::Solid:

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Collaboration diagram for physics::Solid:

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List of all members.

Public Types

typedef Int Attributes
typedef Int VisualType
enum  AttributeFlags {
  ShowAxes = 1, ShowBounds = 2, ShowCollisions = 4, ShowCollisionModel = 8,
  ShowCollisionDetection = 16, ShowEdges = 32, ShowNormals = 64, VerticesOnly = 128
}
typedef std::bitset< sizeof(Int)*8 CollidableFlags )
typedef Int CollidableFlag

Public Member Functions

 Solid (const Solid &s)
virtual ~Solid ()
virtual String className () const
virtual void setName (const String &name)
virtual MassProperties massProperties () const
virtual ref< const MaterialgetMaterial () const
virtual void setEnabled (bool enable)=0
virtual bool isEnabled () const=0
virtual void addForce (const Vector3 &f)=0
virtual void addTorque (const Vector3 &t)=0
virtual void addRelForce (const Vector3 &f)=0
virtual void addRelTorque (const Vector3 &t)=0
virtual void addForceAtPos (const Vector3 &f, const Point3 &p)=0
virtual void addForceAtRelPos (const Vector3 &f, const Point3 &p)=0
virtual void addRelForceAtPos (const Vector3 &f, const Point3 &p)=0
virtual void addRelForceAtRelPos (const Vector3 &f, const Point3 &p)=0
virtual Vector3 getForce () const=0
virtual Vector3 getTorque () const=0
virtual ref< CollidablecreateCollidable (CollidableFlags flags=0)
 create CollidableBody (not connected to Solid if flags contains SolidNotConnected - i.e. not SolidConnectedCollidableBody)

virtual ref< CollidablecreateCollidable (ref< const Shape > collisionShape, CollidableFlags flags=0)=0
virtual bool visualTypeSupported (VisualType type) const
virtual osg::Node * createOSGVisual (Visual::Attributes visualAttributes=0) const
virtual ref< const ShapegetShape () const
virtual void setPosition (const Point3 &x)=0
virtual void setOrientation (const Orient &orient)=0
virtual Point3 getPosition () const=0
virtual Orient getOrientation () const=0
virtual void setVelocity (const Vector3 &v)=0
virtual void setAngVelocity (const Vector3 &w)=0
virtual Vector3 getVelocity () const=0
virtual Vector3 getAngVelocity () const=0
virtual void saveState ()=0
virtual void restoreState ()=0
virtual Point3 getSavedPosition () const=0
virtual Orient getSavedOrientation () const=0
virtual Vector3 getSavedVelocity () const=0
virtual Vector3 getSavedAngVelocity () const=0
virtual Point3 getRelPointPos (const Point3 &p)
virtual Vector3 getRelPointVel (const Point3 &p)
virtual Point3 getGlobalPointRelPos (const Point3 &p)
virtual void setPositionOrientation (const Point3 &pos, const Orient &orient)
virtual void setConfiguration (const base::Transform &configuration)
virtual base::Transform getConfiguration () const
virtual void setPosition2D (const base::Point2 &p, Real theta)
 set the 2D (x,y,theta) position (theta is rot. angle about Z-axis)

virtual base::Point2 getPosition2D () const
 get the 2D (x,y) position

Real getOrientation2D () const
 get the 2D angle theta (rot. angle about Z-axis)

virtual const String & getName () const
virtual bool isSameKindAs (const ReferencedObject &) const
virtual bool isSameKindAs (const Object &) const
void reference () const
bool unreference () const
const int referenceCount () const
void enableOnUnreferenceCall (bool enabled)
virtual void onUnreference () const

Static Public Attributes

const CollidableProvider::CollidableFlag SolidNotConnected = 1
const Int OSGVisual = 1

Protected Member Functions

 Solid ()
 Solid (ref< const Shape > shape, ref< const Material > material)
virtual void updateVisual ()
 update the visual to the current position & orientation state (does nothing if no Visual requested)

void setShape (ref< Shape > shape)

Protected Attributes

ref< const Materialmaterial
Visual::Attributes attributes
ref_ptr< osg::Node > node
osg::MatrixTransform * worldTransform
 transforms visual to current solid position/orientation

int _refCount
bool onUnreferenceEnabled

Friends

class SolidSystem

Member Typedef Documentation

typedef Int gfx::Visual::Attributes [inherited]
 

Definition at line 39 of file Visual.

Referenced by gfx::Visual::createOSGVisual().

typedef Int physics::CollidableProvider::CollidableFlag [inherited]
 

Definition at line 45 of file CollidableProvider.

typedef std::bitset<sizeof(Int)*8 physics::CollidableProvider::CollidableFlags) [inherited]
 

Definition at line 44 of file CollidableProvider.

typedef Int gfx::Visual::VisualType [inherited]
 

Definition at line 44 of file Visual.

Referenced by gfx::Visual::visualTypeSupported().


Member Enumeration Documentation

enum gfx::Visual::AttributeFlags [inherited]
 

Enumeration values:
ShowAxes 
ShowBounds 
ShowCollisions 
ShowCollisionModel 
ShowCollisionDetection 
ShowEdges 
ShowNormals 
VerticesOnly 

Definition at line 40 of file Visual.


Constructor & Destructor Documentation

physics::Solid::Solid const Solid s  ) 
 

virtual physics::Solid::~Solid  )  [virtual]
 

physics::Solid::Solid  )  [inline, protected]
 

Definition at line 88 of file Solid.

physics::Solid::Solid ref< const Shape shape,
ref< const Material material
[protected]
 


Member Function Documentation

virtual void physics::Solid::addForce const Vector3 f  )  [pure virtual]
 

Implemented in physics::ODESolid.

virtual void physics::Solid::addForceAtPos const Vector3 f,
const Point3 p
[pure virtual]
 

Implemented in physics::ODESolid.

virtual void physics::Solid::addForceAtRelPos const Vector3 f,
const Point3 p
[pure virtual]
 

Implemented in physics::ODESolid.

virtual void physics::Solid::addRelForce const Vector3 f  )  [pure virtual]
 

Implemented in physics::ODESolid.

virtual void physics::Solid::addRelForceAtPos const Vector3 f,
const Point3 p
[pure virtual]
 

Implemented in physics::ODESolid.

virtual void physics::Solid::addRelForceAtRelPos const Vector3 f,
const Point3 p
[pure virtual]
 

Implemented in physics::ODESolid.

virtual void physics::Solid::addRelTorque const Vector3 t  )  [pure virtual]
 

Implemented in physics::ODESolid.

virtual void physics::Solid::addTorque const Vector3 t  )  [pure virtual]
 

Implemented in physics::ODESolid.

virtual String physics::Solid::className  )  const [inline, virtual]
 

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from physics::Body.

Reimplemented in physics::ODESolid.

Definition at line 52 of file Solid.

virtual ref<Collidable> physics::Solid::createCollidable ref< const Shape collisionShape,
CollidableFlags  flags = 0
[pure virtual]
 

Implemented in physics::ODESolid.

virtual ref<Collidable> physics::Solid::createCollidable CollidableFlags  flags = 0  )  [inline, virtual]
 

create CollidableBody (not connected to Solid if flags contains SolidNotConnected - i.e. not SolidConnectedCollidableBody)

Implements physics::CollidableProvider.

Definition at line 80 of file Solid.

References physics::Body::getShape().

virtual osg::Node* physics::Solid::createOSGVisual Visual::Attributes  visualAttributes = 0  )  const [virtual]
 

Reimplemented from gfx::Visual.

void base::Referenced::enableOnUnreferenceCall bool  enabled  )  [inline, inherited]
 

If enabled, each call to unreference() will also call virtual method onUnreference()

Definition at line 115 of file Referenced.

References base::Referenced::onUnreferenceEnabled.

virtual Vector3 physics::DynamicSpatial::getAngVelocity  )  const [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::operator<<(), and physics::DynamicSpatial::operator=().

virtual base::Transform physics::PositionableOrientable::getConfiguration  )  const [inline, virtual, inherited]
 

Reimplemented in physics::SpatialTransform, robot::sim::SimulatedPlatform, robot::sim::SimulatedRobot, robot::sim::SimulatedSerialManipulator, and robot::sim::SimulatedTool.

Definition at line 60 of file PositionableOrientable.

References physics::Orientable::getOrientation(), and physics::Positionable::getPosition().

Referenced by physics::CollidableBody::getBoundingBox(), physics::DynamicSpatial::getGlobalPointRelPos(), physics::DynamicSpatial::getRelPointPos(), physics::PositionableOrientable::operator=(), and physics::PositionableOrientable::PositionableOrientable().

virtual Vector3 physics::Solid::getForce  )  const [pure virtual]
 

Implemented in physics::ODESolid.

virtual Point3 physics::DynamicSpatial::getGlobalPointRelPos const Point3 p  )  [inline, virtual, inherited]
 

Reimplemented in physics::ODESolid.

Definition at line 91 of file DynamicSpatial.

References physics::PositionableOrientable::getConfiguration(), and base::Point3.

virtual ref<const Material> physics::Solid::getMaterial  )  const [inline, virtual]
 

Definition at line 57 of file Solid.

References material.

virtual const String& base::Named::getName  )  const [inline, virtual, inherited]
 

Definition at line 44 of file Named.

References base::String.

Referenced by physics::Collidable::findNamed(), physics::operator<<(), robot::ToolDescription::operator=(), robot::RobotDescription::operator=(), robot::PlatformDescription::operator=(), robot::ManipulatorDescription::operator=(), base::Named::operator=(), and robot::ManipulatorDescription::operator==().

virtual Orient physics::DynamicSpatial::getOrientation  )  const [pure virtual, inherited]
 

Implements physics::Orientable.

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::operator<<().

Real physics::PositionableOrientable::getOrientation2D  )  const [inherited]
 

get the 2D angle theta (rot. angle about Z-axis)

virtual Point3 physics::DynamicSpatial::getPosition  )  const [pure virtual, inherited]
 

Implements physics::Positionable.

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::operator<<().

virtual base::Point2 physics::PositionableOrientable::getPosition2D  )  const [inline, virtual, inherited]
 

get the 2D (x,y) position

Definition at line 72 of file PositionableOrientable.

References physics::Positionable::getPosition(), base::Point2, base::Point3, base::Vector3::x, and base::Vector3::y.

virtual Point3 physics::DynamicSpatial::getRelPointPos const Point3 p  )  [inline, virtual, inherited]
 

Reimplemented in physics::ODESolid.

Definition at line 81 of file DynamicSpatial.

References physics::PositionableOrientable::getConfiguration(), base::Point3, and base::Transform::transform().

virtual Vector3 physics::DynamicSpatial::getRelPointVel const Point3 p  )  [inline, virtual, inherited]
 

Reimplemented in physics::ODESolid.

Definition at line 86 of file DynamicSpatial.

References base::Point3, and Unimplemented.

virtual Vector3 physics::DynamicSpatial::getSavedAngVelocity  )  const [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

virtual Orient physics::DynamicSpatial::getSavedOrientation  )  const [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

virtual Point3 physics::DynamicSpatial::getSavedPosition  )  const [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

virtual Vector3 physics::DynamicSpatial::getSavedVelocity  )  const [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

virtual ref<const Shape> physics::Body::getShape  )  const [inline, virtual, inherited]
 

Definition at line 45 of file Body.

Referenced by createCollidable(), and physics::CollidableBody::getBoundingBox().

virtual Vector3 physics::Solid::getTorque  )  const [pure virtual]
 

Implemented in physics::ODESolid.

virtual Vector3 physics::DynamicSpatial::getVelocity  )  const [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::operator<<(), and physics::DynamicSpatial::operator=().

virtual bool physics::Solid::isEnabled  )  const [pure virtual]
 

Implemented in physics::ODESolid.

virtual bool base::Object::isSameKindAs const Object  )  const [inline, virtual, inherited]
 

Definition at line 47 of file Object.

virtual bool base::ReferencedObject::isSameKindAs const ReferencedObject  )  const [inline, virtual, inherited]
 

Definition at line 52 of file ReferencedObject.

virtual MassProperties physics::Solid::massProperties  )  const [virtual]
 

Reimplemented in physics::ODESolid.

virtual void base::Referenced::onUnreference  )  const [inline, virtual, inherited]
 

Called by unreference() if enabled via enableOnUnreferenceCall(true). Typically overridden in subclasses that wish to know about unreference() calls - for example to handle manually breaking cyclic references

Reimplemented in robot::control::ControllableAdaptor::AdaptorControlInterface, and robot::control::ControllableAdaptor.

Definition at line 121 of file Referenced.

Referenced by base::Referenced::unreference().

void base::Referenced::reference  )  const [inline, inherited]
 

Increment the reference count by one, indicating that this object has another pointer which is referencing it.

Definition at line 65 of file Referenced.

References base::Referenced::_refCount.

const int base::Referenced::referenceCount  )  const [inline, inherited]
 

Return the number pointers currently referencing this object.

Definition at line 112 of file Referenced.

References base::Referenced::_refCount.

Referenced by robot::control::ControllableAdaptor::AdaptorControlInterface::onUnreference().

virtual void physics::DynamicSpatial::restoreState  )  [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

virtual void physics::DynamicSpatial::saveState  )  [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

virtual void physics::DynamicSpatial::setAngVelocity const Vector3 w  )  [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

virtual void physics::PositionableOrientable::setConfiguration const base::Transform configuration  )  [inline, virtual, inherited]
 

Reimplemented in physics::SpatialGroup, physics::SpatialTransform, robot::sim::SimulatedPlatform, robot::sim::SimulatedRobot, robot::sim::SimulatedSerialManipulator, and robot::sim::SimulatedTool.

Definition at line 53 of file PositionableOrientable.

References base::Transform::getRotation(), base::Transform::getTranslation(), physics::Orientable::setOrientation(), and physics::Positionable::setPosition().

Referenced by physics::PositionableOrientable::operator=(), physics::PositionableOrientable::PositionableOrientable(), and physics::PositionableOrientable::setPositionOrientation().

virtual void physics::Solid::setEnabled bool  enable  )  [pure virtual]
 

Implemented in physics::ODESolid.

virtual void physics::Solid::setName const String &  name  )  [inline, virtual]
 

Reimplemented from base::Named.

Definition at line 54 of file Solid.

References base::Named::setName().

virtual void physics::DynamicSpatial::setOrientation const Orient orient  )  [pure virtual, inherited]
 

Implements physics::Orientable.

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

virtual void physics::DynamicSpatial::setPosition const Point3 x  )  [pure virtual, inherited]
 

Implements physics::Positionable.

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

virtual void physics::PositionableOrientable::setPosition2D const base::Point2 p,
Real  theta
[virtual, inherited]
 

set the 2D (x,y,theta) position (theta is rot. angle about Z-axis)

virtual void physics::PositionableOrientable::setPositionOrientation const Point3 pos,
const Orient orient
[inline, virtual, inherited]
 

Definition at line 48 of file PositionableOrientable.

References base::Point3, and physics::PositionableOrientable::setConfiguration().

void physics::Body::setShape ref< Shape shape  )  [inline, protected, inherited]
 

Definition at line 55 of file Body.

virtual void physics::DynamicSpatial::setVelocity const Vector3 v  )  [pure virtual, inherited]
 

Implemented in physics::ODECollidableBody, physics::ODESolid, physics::ODESolidConnectedCollidableBody, and physics::SolidConnectedCollidableBody.

Referenced by physics::DynamicSpatial::operator=().

bool base::Referenced::unreference  )  const [inline, inherited]
 

Decrement the reference count by one, indicating that a pointer to this object is referencing it. If the refence count goes to zero, it is assumed that this object is nolonger referenced and is automatically deleted.

Definition at line 81 of file Referenced.

References base::Referenced::_refCount, Exception, base::Referenced::onUnreference(), and base::Referenced::onUnreferenceEnabled.

virtual void physics::Solid::updateVisual  )  [protected, virtual]
 

update the visual to the current position & orientation state (does nothing if no Visual requested)

Reimplemented in physics::ODESolid.

virtual bool physics::Solid::visualTypeSupported VisualType  type  )  const [inline, virtual]
 

Reimplemented from gfx::Visual.

Definition at line 84 of file Solid.


Friends And Related Function Documentation

friend class SolidSystem [friend]
 

Definition at line 101 of file Solid.


Member Data Documentation

int base::Referenced::_refCount [mutable, protected, inherited]
 

Definition at line 136 of file Referenced.

Referenced by base::Referenced::reference(), base::Referenced::referenceCount(), base::Referenced::Referenced(), base::Referenced::unreference(), and base::Referenced::~Referenced().

Visual::Attributes physics::Solid::attributes [mutable, protected]
 

Definition at line 95 of file Solid.

ref<const Material> physics::Solid::material [protected]
 

Definition at line 93 of file Solid.

Referenced by getMaterial().

ref_ptr<osg::Node> physics::Solid::node [mutable, protected]
 

Definition at line 96 of file Solid.

bool base::Referenced::onUnreferenceEnabled [protected, inherited]
 

Definition at line 137 of file Referenced.

Referenced by base::Referenced::enableOnUnreferenceCall(), base::Referenced::Referenced(), and base::Referenced::unreference().

const Int gfx::Visual::OSGVisual = 1 [static, inherited]
 

Definition at line 45 of file Visual.

const CollidableProvider::CollidableFlag physics::Solid::SolidNotConnected = 1 [static]
 

Definition at line 78 of file Solid.

osg::MatrixTransform* physics::Solid::worldTransform [mutable, protected]
 

transforms visual to current solid position/orientation

Definition at line 99 of file Solid.


The documentation for this class was generated from the following file:
Generated on Thu Jul 29 16:41:31 2004 for OpenSim by doxygen 1.3.6