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physics/DynamicSpatial

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00001 /* **-*-c++-*-**************************************************************
00002   Copyright (C)1996 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: DynamicSpatial 1031 2004-02-11 20:46:36Z jungd $
00019   $Revision: 1.1 $
00020   $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #ifndef _PHYSICS_DYNAMICSPATIAL_
00026 #define _PHYSICS_DYNAMICSPATIAL_
00027 
00028 #include <physics/physics>
00029 
00030 #include <physics/Spatial>
00031 
00032 
00033 namespace physics {
00034 
00035 
00036 class DynamicSpatial : public Spatial
00037 {
00038 public:
00039   DynamicSpatial() {}
00040   DynamicSpatial(const DynamicSpatial& b) : Spatial(b) { *this = b; }
00041 
00042   virtual ~DynamicSpatial() {}
00043 
00044   virtual String className() const { return String("DynamicSpatial"); }
00045 
00046   virtual DynamicSpatial& operator=(const DynamicSpatial& b) 
00047   {
00048     setPosition(b.getSavedPosition());
00049     setOrientation(b.getSavedOrientation());
00050     setVelocity(b.getSavedVelocity());
00051     setAngVelocity(b.getSavedAngVelocity());
00052     saveState();
00053     Spatial::operator=(b); 
00054     setVelocity(b.getVelocity());
00055     setAngVelocity(b.getAngVelocity());
00056     return *this;
00057   }
00058   
00059 
00060   // Spatial
00061   virtual void setPosition(const Point3& x) = 0;
00062   virtual void setOrientation(const Orient& orient) = 0;
00063   virtual Point3  getPosition() const = 0;
00064   virtual Orient  getOrientation() const = 0;
00065 
00066 
00067   virtual void setVelocity(const Vector3& v) = 0;
00068   virtual void setAngVelocity(const Vector3& w) = 0;
00069   virtual Vector3 getVelocity() const = 0;
00070   virtual Vector3 getAngVelocity() const = 0;
00071 
00072   virtual void saveState() = 0;
00073   virtual void restoreState() = 0;
00074 
00075   virtual Point3  getSavedPosition() const = 0;
00076   virtual Orient  getSavedOrientation() const = 0;
00077   virtual Vector3 getSavedVelocity() const = 0;
00078   virtual Vector3 getSavedAngVelocity() const = 0;
00079   
00080   // Utility
00081   virtual Point3  getRelPointPos(const Point3& p)
00082   {
00083     return getConfiguration().transform(p);
00084   }
00085   
00086   virtual Vector3 getRelPointVel(const Point3& p)
00087   {
00088     Unimplemented;
00089   }
00090   
00091   virtual Point3  getGlobalPointRelPos(const Point3& p)
00092   {
00093     return inverse(getConfiguration()).transform(p);
00094   }
00095 
00096 };
00097   
00098   
00099 inline std::ostream& operator<<(std::ostream& out, const DynamicSpatial& b) // Output
00100 {
00101   return out << "(x:" << b.getPosition() << ",q:" << b.getOrientation() 
00102              << ",v:" << b.getVelocity() << ",w:" << b.getAngVelocity() << ")"; 
00103 }
00104   
00105 
00106 } // physics
00107 
00108 #endif

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