00001 /**************************************************************************** 00002 Copyright (C)1996 David Jung <opensim@pobox.com> 00003 00004 This program/file is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU General Public License as published by 00006 the Free Software Foundation; either version 2 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU General Public License for more details. (http://www.gnu.org) 00013 00014 You should have received a copy of the GNU General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 $Id: MassProperties 1031 2004-02-11 20:46:36Z jungd $ 00019 $Revision: 1.2 $ 00020 $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $ 00021 $Author: jungd $ 00022 00023 ****************************************************************************/ 00024 00025 #ifndef _PHYSICS_MASSPROPERTIES_ 00026 #define _PHYSICS_MASSPROPERTIES_ 00027 00028 #include <physics/physics> 00029 #include <base/Object> 00030 #include <base/Matrix4> 00031 #include <base/Point3> 00032 #include <gfx/TriangleContainer> 00033 00034 00035 namespace physics { 00036 00037 class Material; 00038 00039 00040 class MassProperties : public base::Object 00041 { 00042 public: 00043 MassProperties(); 00044 MassProperties(const MassProperties& mp) 00045 : mass(mp.mass), centerOfMass(mp.centerOfMass), 00046 _Ibody(mp._Ibody), _IbodyInv(mp._IbodyInv) {} 00047 MassProperties(const gfx::TriangleContainer& triangles, ref<const Material> material); 00048 virtual ~MassProperties() {} 00049 00050 virtual String className() const { return String("MassProperties"); } 00051 00052 const Matrix3& Ibody() const { return _Ibody; } 00053 const Matrix3& IbodyInv() const { return _IbodyInv; } 00054 00055 void setIbody(const Matrix3& Ibody); 00056 00057 Real mass; // mass 00058 base::Point3 centerOfMass; // (in body coords.) 00059 00060 protected: 00061 base::Matrix3 _Ibody; // Inertia tensor in body coords. 00062 base::Matrix3 _IbodyInv; // Inverse Inertia tensor in body coords. 00063 00064 00065 // helpers for computing the mass properties from the triangle set of a tesselatable 00066 // See the paper: 00067 // "Fast and Accurate Computation of Polyhedral Mass Properties" 00068 // Brian Mirtich, University of California at Berkeley 00069 00070 void computeMassProperties(const gfx::TriangleContainer& triangles, ref<const Material> material); 00071 00072 class VolData; 00073 class WTriangle; 00074 00075 void compVolumeIntegrals(const gfx::TriangleContainer& triangles, VolData& v); 00076 void compFaceIntegrals(const WTriangle& t, VolData& v); 00077 void compProjectionIntegrals(const WTriangle& t, VolData& v); 00078 }; 00079 00080 00081 std::ostream& operator<<(std::ostream& out, const MassProperties& mp); // Output 00082 00083 } // physics 00084 00085 #endif