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demeter Namespace Reference


Classes

class  DemeterDrawable
class  Plane
 An extremely basic 3D plane class. More...

class  Vector
 An extremely basic 3D vector class. Demeter does not rely on all of the bells and whistles of most public vector classes. More...

class  Ray
class  Box
class  Texture
class  Terrain
 This class represents a single, contiguous chunk of terrain and is the primary public interface to Demeter. Most applications will create a single instance of this class to represent the terrain in the application, but multiple instances could be used to create separate islands or to stitch together a very large world comprised of multiple terrains. More...

class  Settings
 The Settings class is simply a manager of global variables. It provides a single place to set and retrieve all of the global settings that affect Demeter as a whole. More...

class  TriangleFan
class  TriangleStrip
class  Triangle
class  TerrainBlock
class  TerrainLoadListener
class  TerrainLattice

Typedefs

typedef base::Byte Uint8
typedef unsigned int Uint32


Typedef Documentation

typedef unsigned int demeter::Uint32
 

Definition at line 92 of file CLODTerrainRenderer.

Referenced by LoadImage(), and demeter::Terrain::Terrain().

typedef base::Byte demeter::Uint8
 

Definition at line 91 of file CLODTerrainRenderer.

Referenced by LoadImage(), demeter::Terrain::SetCommonTexture(), demeter::Terrain::SetTexture(), demeter::Terrain::Terrain(), and demeter::Texture::Texture().


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