Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

demeter::Texture Class Reference

Collaboration diagram for demeter::Texture:

Collaboration graph
[legend]
List of all members.

Public Member Functions

 Texture (Uint8 *pBuffer, int width, int height, int stride, int borderSize, bool bClamp, bool useCompression)
 ~Texture ()
GLuint UploadTexture ()
void UnloadTexture ()

Constructor & Destructor Documentation

Texture::Texture Uint8 pBuffer,
int  width,
int  height,
int  stride,
int  borderSize,
bool  bClamp,
bool  useCompression
 

Definition at line 2757 of file CLODTerrainRenderer.cpp.

References demeter::Uint8.

Texture::~Texture  ) 
 

Definition at line 2776 of file CLODTerrainRenderer.cpp.


Member Function Documentation

void Texture::UnloadTexture  ) 
 

Definition at line 2801 of file CLODTerrainRenderer.cpp.

GLuint Texture::UploadTexture  ) 
 

Definition at line 2790 of file CLODTerrainRenderer.cpp.

References COMPRESSED_RGB_S3TC_DXT1_EXT, and CreateTexture().

Referenced by demeter::Terrain::GetTerrainTile(), and demeter::Terrain::Render().


The documentation for this class was generated from the following files:
Generated on Thu Jul 29 16:39:42 2004 for OpenSim by doxygen 1.3.6