#include <base/Object>#include <base/Transform>#include <physics/physics>#include <physics/Box>#include <physics/Sphere>#include <physics/Cylinder>#include <physics/Capsule>#include <base/Dimension3>#include <gfx/Color4>#include <gfx/Visual>#include <osg/MatrixTransform>Include dependency graph for VisualDebugUtil:

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1.3.6