#include <base/Object>
#include <base/Transform>
#include <physics/physics>
#include <physics/Box>
#include <physics/Sphere>
#include <physics/Cylinder>
#include <physics/Capsule>
#include <base/Dimension3>
#include <gfx/Color4>
#include <gfx/Visual>
#include <osg/MatrixTransform>
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Namespaces | |
namespace | physics |