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physics/BoundingBox

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00001 /* **-*-c++-*-**************************************************************
00002   Copyright (C)1996 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: BoundingBox 1031 2004-02-11 20:46:36Z jungd $
00019   $Revision: 1.5 $
00020   $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022   
00023 ****************************************************************************/
00024 
00025 #ifndef _PHYSICS_BOUNDINGBOX_
00026 #define _PHYSICS_BOUNDINGBOX_
00027 
00028 #include <physics/physics>
00029 
00030 #include <base/Dimension3>
00031 #include <base/Transform>
00032 
00033 
00034 namespace physics {
00035 
00036 
00037 class BoundingBox
00038 {
00039 public:
00040   BoundingBox() {}
00041   BoundingBox(const BoundingBox& bb) 
00042     : center(bb.center), extent(bb.extent) {}
00043   BoundingBox(const base::Point3& lower, const base::Point3& upper)
00044     { setExtents(lower,upper); }
00045   ~BoundingBox() {}
00046   
00047   base::Point3 lower() const { return center-extent; }
00048   base::Point3 upper() const { return center+extent; }
00049 
00050 
00051   void setExtents(const base::Point3& lower, const base::Point3& upper)
00052     { extent = (upper-lower)/2.0; center = lower+extent; }
00053 
00054   void setCenter(const base::Point3& center) { this->center=center; }
00055   void setDimension(const base::Dimension3& dim) { extent = dim/2.0; }
00056   base::Dimension3 getDimension() const { return extent*2.0; }
00057 
00058   void setEmpty() {
00059     center=base::Point3();
00060     extent=base::Vector3(-consts::Infinity,-consts::Infinity,-consts::Infinity);
00061   }
00062     
00063   void enclose(const BoundingBox& a, const BoundingBox& b);
00064   void include(const base::Point3& p);
00065   void include(const BoundingBox& bb) { enclose(*this, bb); }
00066 
00067   /// take axis-aligned box represented by *this and transform it by t, yielding a
00068   ///  non-axis-aliigned box.  *this becomes a new axis-aligned box that encloses the non-aligned box.
00069   void transform(const base::Transform& t);
00070   
00071   // NB: half dimension of enclosing cube
00072   Real size() const { return Math::maximum(Math::maximum(extent.x,extent.y),extent.z); }
00073 
00074   Int longestAxis() const { return extent.largestAxis(); }
00075 
00076   static bool intersect(const BoundingBox& a, const BoundingBox& b) {
00077     return (Math::abs(a.center.x - b.center.x) <= (a.extent.x + b.extent.x)) &&
00078       (Math::abs(a.center.y - b.center.y) <= (a.extent.y + b.extent.y)) &&
00079       (Math::abs(a.center.z - b.center.z) <= (a.extent.z + b.extent.z));
00080   }
00081 
00082 private:
00083   base::Point3 center;
00084   base::Vector3 extent;  // 1/2 dimension
00085 };
00086 
00087 
00088 } // math
00089 
00090 #endif

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