getPosition() const=0 | physics::Positionable | [pure virtual] |
operator=(const Positionable &p) | physics::Positionable | [inline, virtual] |
Positionable() | physics::Positionable | [inline] |
Positionable(const Positionable &p) | physics::Positionable | [inline] |
setPosition(const Point3 &pos)=0 | physics::Positionable | [pure virtual] |