| getPosition() const=0 | physics::Positionable | [pure virtual] |
| operator=(const Positionable &p) | physics::Positionable | [inline, virtual] |
| Positionable() | physics::Positionable | [inline] |
| Positionable(const Positionable &p) | physics::Positionable | [inline] |
| setPosition(const Point3 &pos)=0 | physics::Positionable | [pure virtual] |
1.3.6