_refCount | base::Referenced | [mutable, protected] |
angVel | physics::ODECollidableBody::BodyState | |
BodyState() | physics::ODECollidableBody::BodyState | [inline] |
BodyState(const BodyState &bs) | physics::ODECollidableBody::BodyState | [inline] |
className() const | physics::ODECollidableBody::BodyState | [inline, virtual] |
clone() const | physics::ODECollidableBody::BodyState | [inline, virtual] |
enableOnUnreferenceCall(bool enabled) | base::Referenced | [inline] |
isSameKindAs(const ReferencedObject &) const | base::ReferencedObject | [inline, virtual] |
base::Object::isSameKindAs(const Object &) const | base::Object | [inline, virtual] |
Object() | base::Object | [inline] |
Object(const Object &) | base::Object | [inline, protected] |
onUnreference() const | base::Referenced | [inline, virtual] |
onUnreferenceEnabled | base::Referenced | [protected] |
base::Object::operator=(const Object &) | base::Object | [inline, protected] |
reference() const | base::Referenced | [inline] |
referenceCount() const | base::Referenced | [inline] |
Referenced() | base::Referenced | [inline] |
Referenced(const Referenced &c) | base::Referenced | [inline] |
ReferencedObject() | base::ReferencedObject | [inline] |
savedAngVel | physics::ODECollidableBody::BodyState | |
savedOrient | physics::ODECollidableBody::BodyState | |
savedPos | physics::ODECollidableBody::BodyState | |
savedVel | physics::ODECollidableBody::BodyState | |
unreference() const | base::Referenced | [inline] |
vel | physics::ODECollidableBody::BodyState | |
~Object() | base::Object | [inline, virtual] |
~Referenced() | base::Referenced | [inline, virtual] |
~ReferencedObject() | base::ReferencedObject | [inline, virtual] |