| Contact(const Point3 &p1, const Point3 &p2, const Vector3 &n1, Real depth=0) | physics::CollisionState::Contact | [inline] |
| depth | physics::CollisionState::Contact | |
| n1 | physics::CollisionState::Contact | |
| p1 | physics::CollisionState::Contact | |
| p2 | physics::CollisionState::Contact |
1.3.6