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gfx::TrackballManipulator Member List

This is the complete list of members for gfx::TrackballManipulator, including all inherited members.
_centergfx::TrackballManipulator [protected]
_distancegfx::TrackballManipulator [protected]
_ga_t0gfx::TrackballManipulator [protected]
_ga_t1gfx::TrackballManipulator [protected]
_minimumZoomScalegfx::TrackballManipulator [protected]
_modelScalegfx::TrackballManipulator [protected]
_nodegfx::TrackballManipulator [protected]
_rotationgfx::TrackballManipulator [protected]
_throwngfx::TrackballManipulator [protected]
addMouseEvent(const osgGA::GUIEventAdapter &ea)gfx::TrackballManipulator [protected]
calcMovement()gfx::TrackballManipulator [protected]
className() const gfx::TrackballManipulator [inline, virtual]
computePosition(const osg::Vec3 &eye, const osg::Vec3 &lv, const osg::Vec3 &up)gfx::TrackballManipulator
flushMouseEventStack()gfx::TrackballManipulator [protected]
getFusionDistanceMode() const gfx::TrackballManipulator [inline, virtual]
getFusionDistanceValue() const gfx::TrackballManipulator [inline, virtual]
getInverseMatrix() const gfx::TrackballManipulator [virtual]
getMatrix() const gfx::TrackballManipulator [virtual]
getNode() const gfx::TrackballManipulator [virtual]
getNode()gfx::TrackballManipulator [virtual]
getUsage(osg::ApplicationUsage &usage) const gfx::TrackballManipulator [virtual]
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)gfx::TrackballManipulator [virtual]
home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)gfx::TrackballManipulator [virtual]
init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us)gfx::TrackballManipulator [virtual]
isMouseMoving()gfx::TrackballManipulator [protected]
setByInverseMatrix(const osg::Matrixd &matrix)gfx::TrackballManipulator [inline, virtual]
setByMatrix(const osg::Matrixd &matrix)gfx::TrackballManipulator [virtual]
setModelScale(float scale)gfx::TrackballManipulator [inline]
setNode(osg::Node *)gfx::TrackballManipulator [virtual]
tb_project_to_sphere(float r, float x, float y)gfx::TrackballManipulator [protected]
trackball(osg::Vec3 &axis, float &angle, float p1x, float p1y, float p2x, float p2y)gfx::TrackballManipulator [protected]
TrackballManipulator()gfx::TrackballManipulator
~TrackballManipulator()gfx::TrackballManipulator [protected, virtual]

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