| _center | gfx::TrackballManipulator | [protected] |
| _distance | gfx::TrackballManipulator | [protected] |
| _ga_t0 | gfx::TrackballManipulator | [protected] |
| _ga_t1 | gfx::TrackballManipulator | [protected] |
| _minimumZoomScale | gfx::TrackballManipulator | [protected] |
| _modelScale | gfx::TrackballManipulator | [protected] |
| _node | gfx::TrackballManipulator | [protected] |
| _rotation | gfx::TrackballManipulator | [protected] |
| _thrown | gfx::TrackballManipulator | [protected] |
| addMouseEvent(const osgGA::GUIEventAdapter &ea) | gfx::TrackballManipulator | [protected] |
| calcMovement() | gfx::TrackballManipulator | [protected] |
| className() const | gfx::TrackballManipulator | [inline, virtual] |
| computePosition(const osg::Vec3 &eye, const osg::Vec3 &lv, const osg::Vec3 &up) | gfx::TrackballManipulator | |
| flushMouseEventStack() | gfx::TrackballManipulator | [protected] |
| getFusionDistanceMode() const | gfx::TrackballManipulator | [inline, virtual] |
| getFusionDistanceValue() const | gfx::TrackballManipulator | [inline, virtual] |
| getInverseMatrix() const | gfx::TrackballManipulator | [virtual] |
| getMatrix() const | gfx::TrackballManipulator | [virtual] |
| getNode() const | gfx::TrackballManipulator | [virtual] |
| getNode() | gfx::TrackballManipulator | [virtual] |
| getUsage(osg::ApplicationUsage &usage) const | gfx::TrackballManipulator | [virtual] |
| handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | gfx::TrackballManipulator | [virtual] |
| home(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | gfx::TrackballManipulator | [virtual] |
| init(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &us) | gfx::TrackballManipulator | [virtual] |
| isMouseMoving() | gfx::TrackballManipulator | [protected] |
| setByInverseMatrix(const osg::Matrixd &matrix) | gfx::TrackballManipulator | [inline, virtual] |
| setByMatrix(const osg::Matrixd &matrix) | gfx::TrackballManipulator | [virtual] |
| setModelScale(float scale) | gfx::TrackballManipulator | [inline] |
| setNode(osg::Node *) | gfx::TrackballManipulator | [virtual] |
| tb_project_to_sphere(float r, float x, float y) | gfx::TrackballManipulator | [protected] |
| trackball(osg::Vec3 &axis, float &angle, float p1x, float p1y, float p2x, float p2y) | gfx::TrackballManipulator | [protected] |
| TrackballManipulator() | gfx::TrackballManipulator | |
| ~TrackballManipulator() | gfx::TrackballManipulator | [protected, virtual] |