| at(Int row, Int col) | base::Matrix3 | [inline] |
| at(Int row, Int col) const | base::Matrix3 | [inline] |
| c_array() const | base::Matrix3 | [inline] |
| c_array() | base::Matrix3 | [inline] |
| column(Int col) const | base::Matrix3 | [inline] |
| decomposeLUP(Matrix3 &L, Matrix3 &U, Vector3 &Pi) const | base::Matrix3 | |
| decomposeLUP(const Matrix3 &A, Matrix3 &L, Matrix3 &U, Vector3 &Pi) | base::Matrix3 | [inline, static] |
| e(Int row, Int col) | base::Matrix3 | [inline] |
| e(Int row, Int col) const | base::Matrix3 | [inline] |
| eigenJacobi(Matrix3 &vout, Vector3 &dout, Int maxIter=50) const | base::Matrix3 | |
| equals(const Matrix3 &m1, Real epsilon=consts::epsilon) const | base::Matrix3 | [inline] |
| index(Int row, Int col) const | base::Matrix3 | [inline] |
| invert() | base::Matrix3 | |
| Matrix3() | base::Matrix3 | [inline] |
| Matrix3(const Matrix3 &m) | base::Matrix3 | [inline] |
| Matrix3(const Real &s) | base::Matrix3 | [inline] |
| Matrix3(Real e11, Real e12, Real e13, Real e21, Real e22, Real e23, Real e31, Real e32, Real e33) | base::Matrix3 | [inline] |
| matrixMulVector(const Matrix3 &m, const Vector3 &v) | base::Matrix3 | [static] |
| matrixMulVectorAddVector(const Matrix3 &m, const Vector3 &v, const Vector3 &v2) | base::Matrix3 | [static] |
| negate() | base::Matrix3 | |
| operator *=(const Matrix3 &m2) | base::Matrix3 | |
| operator *=(const Real &s) | base::Matrix3 | |
| operator()(Int row, Int col) | base::Matrix3 | [inline] |
| operator()(Int row, Int col) const | base::Matrix3 | [inline] |
| operator+=(const Matrix3 &m2) | base::Matrix3 | |
| operator-=(const Matrix3 &m2) | base::Matrix3 | |
| operator/=(const Real &s) | base::Matrix3 | |
| operator=(const Matrix3 &src) | base::Matrix3 | [inline] |
| operator==(const Matrix3 &m1) const | base::Matrix3 | [inline] |
| operator[](Int r) const | base::Matrix3 | [inline] |
| row(Int row) const | base::Matrix3 | [inline] |
| serialize(Serializer &s) | base::Matrix3 | |
| setColumn(Int col, const Vector3 &c) | base::Matrix3 | [inline] |
| setIdentity() | base::Matrix3 | [inline] |
| setOrthonormalBasisOf(const Vector3 &v) | base::Matrix3 | |
| setRow(Int row, const Vector3 &r) | base::Matrix3 | [inline] |
| setZero() | base::Matrix3 | [inline] |
| solve(const Vector3 &b) const | base::Matrix3 | |
| solveLUP(const Matrix3 &L, const Matrix3 &U, const Vector3 &Pi, const Vector3 &b) | base::Matrix3 | [static] |
| swapColumns(Int col1, Int col2) | base::Matrix3 | [inline] |
| swapRows(Int row1, Int row2) | base::Matrix3 | [inline] |
| transpose() | base::Matrix3 | |
| ~Matrix3() | base::Matrix3 | [inline] |