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base/Vector3.cpp

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00001 /****************************************************************************
00002   Copyright (C)1996 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: Vector3.cpp 1029 2004-02-11 20:45:54Z jungd $
00019   $Revision: 1.5 $
00020   $Date: 2004-02-11 15:45:54 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #include <base/Vector3>
00026 
00027 #include <base/consts>
00028 #include <base/Serializer>
00029 
00030 using base::Vector3;
00031 using base::array;
00032 
00033 
00034 Vector3 Vector3::min(const array<Vector3>& vectors)
00035 {
00036   Vector3 minimum(consts::maxReal, consts::maxReal,consts::maxReal);
00037 
00038   for(array<Vector3>::size_type i=0; i<vectors.size(); i++) {
00039     const Vector3& vi = vectors[i];
00040 
00041     if (vi.x < minimum.x)
00042       minimum.x = vi.x;
00043     if (vi.y < minimum.y)
00044       minimum.y = vi.y;
00045     if (vi.z < minimum.z)
00046       minimum.z = vi.z;
00047   }
00048 
00049   return minimum;
00050 }
00051 
00052 
00053 Vector3 Vector3::max(const array<Vector3>& vectors)
00054 {
00055   Vector3 maximum(consts::minReal, consts::minReal,consts::minReal);
00056 
00057   for(array<Vector3>::size_type i=0; i<vectors.size(); i++) {
00058     const Vector3& vi = vectors[i];
00059 
00060     if (vi.x > maximum.x)
00061       maximum.x = vi.x;
00062     if (vi.y > maximum.y)
00063       maximum.y = vi.y;
00064     if (vi.z > maximum.z)
00065       maximum.z = vi.z;
00066   }
00067 
00068   return maximum;
00069 }
00070 
00071 void Vector3::minmax(const array<Vector3>& vectors, Vector3& minimum, Vector3& maximum)
00072 {
00073   minimum = Vector3::min(vectors);
00074   maximum = Vector3::max(vectors);
00075 }
00076 
00077 
00078 
00079 void Vector3::serialize(Serializer& s)
00080 { 
00081   s(x,"x"); s(y,"y"); s(z,"z"); 
00082 }
00083 

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