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gfx/TriangleIterator.cpp

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00001 /****************************************************************************
00002   Copyright (C)1996 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: TriangleIterator.cpp 1030 2004-02-11 20:46:17Z jungd $
00019   $Revision: 1.2 $
00020   $Date: 2004-02-11 15:46:17 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #include <gfx/TriangleIterator>
00026 #include <gfx/TriangleContainer>
00027 #include <gfx/TriangleIteratorState>
00028 
00029 using gfx::TriangleContainer;
00030 using gfx::TriangleIterator;
00031 using gfx::TriangleIteratorState;
00032 
00033 TriangleIterator::TriangleIterator(const TriangleIterator& iter) 
00034   : triangles(iter.triangles), 
00035     iteratorState( narrow_cast<TriangleIteratorState>(&iter.iteratorState->clone()) )
00036 {
00037 }
00038 
00039 TriangleIterator::~TriangleIterator() 
00040 {
00041   triangles->deleteTriangleIteratorState(iteratorState); 
00042 }
00043 
00044 
00045 TriangleIterator::TriangleIterator(const TriangleContainer& triangles, bool begin)
00046   : triangles(&triangles)
00047 {
00048   iteratorState = triangles.newTriangleIteratorState(begin); 
00049 }
00050 
00051 
00052 TriangleIterator::reference TriangleIterator::operator*() const
00053 {
00054   return **iteratorState; 
00055 }
00056 
00057 TriangleIterator::pointer   TriangleIterator::operator->() const
00058 {
00059   return &(**iteratorState); 
00060 }
00061 
00062 
00063 TriangleIterator& TriangleIterator::operator++()
00064 {
00065   triangles->nextTriangle(iteratorState);
00066   return *this; 
00067 }
00068 
00069 
00070 bool TriangleIterator::operator==(const TriangleIterator& i) const 
00071 {
00072   if (triangles != i.triangles) return false;
00073 
00074   return triangles->equalStates(iteratorState, i.iteratorState);
00075 }
00076 
00077 
00078 TriangleIterator& TriangleIterator::operator=(const TriangleIterator& ti)
00079 {
00080   triangles = ti.triangles;
00081   iteratorState = narrow_cast<TriangleIteratorState>(&ti.iteratorState->clone());
00082   return *this;
00083 }

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