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physics/SpatialTransform

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00001 /* **-*-c++-*-**************************************************************
00002   Copyright (C)2003 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: SpatialTransform 1031 2004-02-11 20:46:36Z jungd $
00019   $Revision: 1.1 $
00020   $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #ifndef _PHYSICS_SPATIALTRANSFORM_
00026 #define _PHYSICS_SPATIALTRANSFORM_
00027 
00028 #include <physics/physics>
00029 
00030 #include <physics/Spatial>
00031 
00032 #include <base/Transform>
00033 
00034 
00035 namespace physics {
00036 
00037 /// A spatial that wraps a Transform around another Spatial 
00038 ///  (its configuration is a relative transform from the child's configuration)
00039 class SpatialTransform : public Spatial
00040 {
00041 public:
00042   SpatialTransform();
00043   SpatialTransform(const base::Transform& childTransform);
00044   SpatialTransform(ref<Spatial> child, const base::Transform& childTransform);
00045   SpatialTransform(ref<Spatial> child, ref<Spatial> transformedRelativeTo);
00046   SpatialTransform(const String& name);
00047   SpatialTransform(const SpatialTransform& st);
00048   virtual ~SpatialTransform();
00049 
00050   virtual String className() const { return String("SpatialTransform"); }
00051   
00052   SpatialTransform& operator=(const SpatialTransform& st);
00053 
00054   virtual void setTransform(const base::Transform& transform);
00055   virtual base::Transform getTransform() const;
00056   
00057   virtual void setChild(ref<Spatial> child);
00058   virtual ref<Spatial> getChild() const;
00059   
00060   // Spatial
00061   virtual void   setPosition(const Point3& pos);
00062   virtual Point3 getPosition() const;
00063   virtual void   setOrientation(const Orient& orient);
00064   virtual Orient getOrientation() const;
00065   virtual void setConfiguration(const base::Transform& configuration);
00066   virtual base::Transform getConfiguration() const;
00067   
00068 
00069 
00070 protected:
00071   base::Transform t;
00072   base::Transform tinv;
00073   ref<Spatial> child;
00074 };
00075 
00076 
00077 } // physics
00078 
00079 #endif

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