Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

physics/ODESolidConnectedCollidableBody

Go to the documentation of this file.
00001 /* **-*-c++-*-**************************************************************
00002   Copyright (C)2003 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: ODESolidConnectedCollidableBody 1031 2004-02-11 20:46:36Z jungd $
00019   $Revision: 1.1 $
00020   $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #ifndef _PHYSICS_ODESOLIDCONNECTEDCOLLIDABLEBODY_
00026 #define _PHYSICS_ODESOLIDCONNECTEDCOLLIDABLEBODY_
00027 
00028 #include <physics/physics>
00029 
00030 #include <physics/SolidConnectedCollidableBody>
00031 #include <physics/ODECollidableBody>
00032 
00033 #include <ode/ode.h>
00034 
00035 
00036 namespace physics {
00037 
00038   
00039 class ODESolidConnectedCollidableBody : public SolidConnectedCollidableBody, public ODECollidableBody
00040 {
00041 public:
00042   ODESolidConnectedCollidableBody(ref<Solid> solid, ref<const Shape> shape);
00043   virtual ~ODESolidConnectedCollidableBody();
00044   
00045   virtual String className() const { return String("ODESolidConnectedCollidableBody"); }
00046 
00047   virtual void setPosition(const Point3& x) { SolidConnectedCollidableBody::setPosition(x); }
00048   virtual void setOrientation(const Orient& orient) { SolidConnectedCollidableBody::setOrientation(orient); }
00049   virtual void setVelocity(const Vector3& v) { SolidConnectedCollidableBody::setVelocity(v); }
00050   virtual void setAngVelocity(const Vector3& w) { SolidConnectedCollidableBody::setAngVelocity(w); }
00051 
00052   virtual Point3  getPosition() const { return SolidConnectedCollidableBody::getPosition(); }
00053   virtual Orient  getOrientation() const { return SolidConnectedCollidableBody::getOrientation(); }
00054   virtual Vector3 getVelocity() const { return SolidConnectedCollidableBody::getVelocity(); }
00055   virtual Vector3 getAngVelocity() const { return SolidConnectedCollidableBody::getAngVelocity(); }
00056   
00057   virtual void saveState() { SolidConnectedCollidableBody::saveState(); }
00058   virtual void restoreState() { SolidConnectedCollidableBody::restoreState(); }
00059 
00060   virtual Point3  getSavedPosition() const { return SolidConnectedCollidableBody::getSavedPosition(); }
00061   virtual Orient  getSavedOrientation() const { return SolidConnectedCollidableBody::getSavedOrientation(); }
00062   virtual Vector3 getSavedVelocity() const { return SolidConnectedCollidableBody::getSavedVelocity(); }
00063   virtual Vector3 getSavedAngVelocity() const { return SolidConnectedCollidableBody::getSavedAngVelocity(); }
00064 
00065 protected:
00066   ODESolidConnectedCollidableBody() {}
00067   ODESolidConnectedCollidableBody(const ODESolidConnectedCollidableBody& cb) 
00068     : SolidConnectedCollidableBody(cb), ODECollidableBody(cb) {}
00069 
00070 };
00071   
00072   
00073 
00074 } // physics
00075 
00076 #endif

Generated on Thu Jul 29 15:56:27 2004 for OpenSim by doxygen 1.3.6