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physics/ODECollisionResponseHandler

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00001 /****************************************************************************
00002   Copyright (C)2002 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: ODECollisionResponseHandler 1031 2004-02-11 20:46:36Z jungd $
00019   $Revision: 1.2 $
00020   $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #ifndef _PHYSICS_ODECOLLISIONRESPONSEHANDLER_
00026 #define _PHYSICS_ODECOLLISIONRESPONSEHANDLER_
00027 
00028 #include <physics/physics>
00029 
00030 #include <physics/CollisionResponseHandler>
00031 
00032 #include <ode/ode.h>
00033 
00034 
00035 namespace physics {
00036 
00037   
00038 
00039 /// deprecared.  Use SolidCollisionResponseHandler
00040 class ODECollisionResponseHandler : public CollisionResponseHandler
00041 {
00042 public:
00043   ODECollisionResponseHandler(dWorldID worldID);
00044   virtual ~ODECollisionResponseHandler();
00045   
00046   virtual String className() const { return String("ODECollisionResponseHandler"); }
00047   
00048   virtual void preCollisionTesting();
00049 
00050   virtual void handleCollision(ref<CollisionState> collisionState);
00051 
00052 protected:
00053   dWorldID worldID; ///< ODE's World ID
00054   dJointGroupID contactJointGroupID; ///< ODE joint group for contacts
00055   
00056 };
00057 
00058 
00059 } // physics
00060 
00061 #endif

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