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physics/CollidableGroup

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00001 /* **-*-c++-*-**************************************************************
00002   Copyright (C)2003 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: CollidableGroup 1031 2004-02-11 20:46:36Z jungd $
00019   $Revision: 1.2 $
00020   $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #ifndef _PHYSICS_COLLIDABLEGROUP_
00026 #define _PHYSICS_COLLIDABLEGROUP_
00027 
00028 #include <physics/physics>
00029 
00030 #include <physics/Collidable>
00031 
00032 
00033 namespace physics {
00034 
00035 
00036 class CollidableGroup : public Collidable
00037 {
00038 public:
00039   CollidableGroup() : childIntercollisionsEnabled(true) {}
00040   virtual ~CollidableGroup() {}
00041   
00042   virtual String className() const { return String("CollidableGroup"); }
00043   
00044   virtual BoundingBox getBoundingBox() const
00045   {
00046     // combine bounding boxes of all group members
00047     BoundingBox bb; bb.setEmpty();
00048     const_iterator_const c = const_begin();
00049     const_iterator_const end = const_end();
00050     while (c != end) {
00051       ref<const Collidable> collidable(*c);
00052       bb.include( collidable->getBoundingBox() );
00053       ++c;
00054     }
00055     return bb;
00056   }
00057 
00058   virtual void addCollidable(ref<Collidable> c) { Assert(c); collidables.push_back(c); } ///< add Collidable to the group
00059   virtual void removeCollidable(ref<Collidable> c) { collidables.remove(c); } ///< remove collidable from the group
00060   virtual void clear() { collidables.clear(); } ///< remove all Collidables from group
00061   
00062   virtual ref<const Collidable> findNamed(const String& name, bool recurse=true) const;
00063   virtual ref<Collidable>       findNamed(const String& name, bool recurse=true);
00064   
00065   virtual bool find(ref<const Collidable> collidable, bool recurse=true) const;
00066   
00067   virtual void setChildIntercollisionEnabled(bool enabled) 
00068   { childIntercollisionsEnabled = enabled; }
00069   
00070   virtual bool isChildIntercollisionEnabled() const
00071   { return childIntercollisionsEnabled; }
00072   
00073   
00074   typedef base::reflist<Collidable> Collidables;
00075   typedef Collidables::iterator             iterator;
00076   typedef Collidables::iterator_const       iterator_const;
00077   typedef Collidables::const_iterator       const_iterator;
00078   typedef Collidables::const_iterator_const const_iterator_const;
00079                                                                                                                                                                                                     
00080   iterator       begin()                   { return collidables.begin(); }
00081   const_iterator begin() const             { return collidables.begin(); }
00082   const_iterator_const const_begin() const { return collidables.const_begin(); }
00083   iterator       end()                     { return collidables.end(); }
00084   const_iterator end() const               { return collidables.end(); }
00085   const_iterator_const const_end() const   { return collidables.const_end(); }
00086                                                                                                                                                                                                     
00087   
00088 protected:
00089   CollidableGroup(const CollidableGroup& cg) 
00090     : Collidable(cg), childIntercollisionsEnabled(cg.childIntercollisionsEnabled),
00091       collidables(cg.collidables) {}
00092 
00093   bool childIntercollisionsEnabled;
00094   Collidables collidables;
00095 };
00096   
00097   
00098 
00099 } // physics
00100 
00101 #endif

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