00001 SubDir TOP gfx ;
00002
00003 GFXHDRS = $(BOOST) $(OPENSCENEGRAPH)/include $(CPPUNIT)/include ;
00004
00005 SubDirHdrs $(TOP) $(GFXHDRS) ;
00006
00007 SharedLib gfx :
00008 Color3.cpp
00009 Line3.cpp
00010 Segment3.cpp
00011 Quad3.cpp
00012 Disc3.cpp
00013 GfxTest.cpp
00014 # TriangleContainer.cpp
00015 TriangleIterator.cpp
00016 VisualTriangles.cpp
00017 # EnhancedShapeDrawable.cpp
00018 Triangle3.cpp
00019 IndexedPoint3Array.cpp
00020 CLODTerrainRenderer.cpp
00021 CLODTerrainDrawable.cpp
00022 OSGWorld.cpp
00023 LookAtCameraManipulator.cpp
00024 TrackballManipulator.cpp
00025 VisualPath.cpp
00026 cutils.c
00027 ;