00001 SubDir TOP gfx ; 00002 00003 GFXHDRS = $(BOOST) $(OPENSCENEGRAPH)/include $(CPPUNIT)/include ; 00004 00005 SubDirHdrs $(TOP) $(GFXHDRS) ; 00006 00007 SharedLib gfx : 00008 Color3.cpp 00009 Line3.cpp 00010 Segment3.cpp 00011 Quad3.cpp 00012 Disc3.cpp 00013 GfxTest.cpp 00014 # TriangleContainer.cpp 00015 TriangleIterator.cpp 00016 VisualTriangles.cpp 00017 # EnhancedShapeDrawable.cpp 00018 Triangle3.cpp 00019 IndexedPoint3Array.cpp 00020 CLODTerrainRenderer.cpp 00021 CLODTerrainDrawable.cpp 00022 OSGWorld.cpp 00023 LookAtCameraManipulator.cpp 00024 TrackballManipulator.cpp 00025 VisualPath.cpp 00026 cutils.c 00027 ;