00001 SubDir TOP gfx ; 00002 00003 GFXHDRS = $(BOOST) $(OPENSCENEGRAPH)/include ; 00004 00005 SubDirHdrs $(TOP) $(GFXHDRS) ; 00006 00007 SharedLib gfx : 00008 Transform.cpp 00009 # Transformer.cpp 00010 # TriangleContainer.cpp 00011 TriangleIterator.cpp 00012 VisualTriangles.cpp 00013 Triangle3.cpp 00014 IndexedPoint3Array.cpp 00015 CLODTerrainRenderer.cpp 00016 CLODTerrainDrawable.cpp 00017 OSGWorld.cpp 00018 LookAtCameraManipulator.cpp 00019 VisualPath.cpp 00020 # cutils.c 00021 ;