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physics::SOLIDCollisionDetector::SOLIDCollisionState Member List

This is the complete list of members for physics::SOLIDCollisionDetector::SOLIDCollisionState, including all inherited members.
_refCountbase::Referenced [mutable, protected]
className() const physics::SOLIDCollisionDetector::SOLIDCollisionState [inline, virtual]
clone() const physics::CollisionState [inline, virtual]
collidable1physics::CollisionState
collidable2physics::CollisionState
CollisionState(ref< const Collidable > collidable1, ref< const Collidable > collidable2)physics::CollisionState [inline]
CollisionState(const CollisionState &cs)physics::CollisionState [inline]
Contacts typedefphysics::CollisionState
contactsphysics::CollisionState
enableOnUnreferenceCall(bool enabled)base::Referenced [inline]
isSameKindAs(const ReferencedObject &) const base::ReferencedObject [inline, virtual]
base::Object::isSameKindAs(const Object &) const base::Object [inline, virtual]
Object()base::Object [inline]
Object(const Object &)base::Object [inline, protected]
onUnreference() const base::Referenced [inline, virtual]
onUnreferenceEnabledbase::Referenced [protected]
base::Object::operator=(const Object &)base::Object [inline, protected]
reference() const base::Referenced [inline]
referenceCount() const base::Referenced [inline]
Referenced()base::Referenced [inline]
Referenced(const Referenced &c)base::Referenced [inline]
ReferencedObject()base::ReferencedObject [inline]
SOLIDCollisionState(ref< const Solid > solid1, ref< const Solid > solid2, CollisionModel::CollisionModelType modelType)physics::SOLIDCollisionDetector::SOLIDCollisionState
unreference() const base::Referenced [inline]
~CollisionState()physics::CollisionState [inline, virtual]
~Object()base::Object [inline, virtual]
~Referenced()base::Referenced [inline, virtual]
~ReferencedObject()base::ReferencedObject [inline, virtual]
~SOLIDCollisionState()physics::SOLIDCollisionDetector::SOLIDCollisionState [virtual]

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