| _refCount | base::Referenced | [mutable, protected] |
| className() const | physics::SOLIDCollisionDetector::SOLIDCollisionState | [inline, virtual] |
| clone() const | physics::CollisionState | [inline, virtual] |
| collidable1 | physics::CollisionState | |
| collidable2 | physics::CollisionState | |
| CollisionState(ref< const Collidable > collidable1, ref< const Collidable > collidable2) | physics::CollisionState | [inline] |
| CollisionState(const CollisionState &cs) | physics::CollisionState | [inline] |
| Contacts typedef | physics::CollisionState | |
| contacts | physics::CollisionState | |
| enableOnUnreferenceCall(bool enabled) | base::Referenced | [inline] |
| isSameKindAs(const ReferencedObject &) const | base::ReferencedObject | [inline, virtual] |
| base::Object::isSameKindAs(const Object &) const | base::Object | [inline, virtual] |
| Object() | base::Object | [inline] |
| Object(const Object &) | base::Object | [inline, protected] |
| onUnreference() const | base::Referenced | [inline, virtual] |
| onUnreferenceEnabled | base::Referenced | [protected] |
| base::Object::operator=(const Object &) | base::Object | [inline, protected] |
| reference() const | base::Referenced | [inline] |
| referenceCount() const | base::Referenced | [inline] |
| Referenced() | base::Referenced | [inline] |
| Referenced(const Referenced &c) | base::Referenced | [inline] |
| ReferencedObject() | base::ReferencedObject | [inline] |
| SOLIDCollisionState(ref< const Solid > solid1, ref< const Solid > solid2, CollisionModel::CollisionModelType modelType) | physics::SOLIDCollisionDetector::SOLIDCollisionState | |
| unreference() const | base::Referenced | [inline] |
| ~CollisionState() | physics::CollisionState | [inline, virtual] |
| ~Object() | base::Object | [inline, virtual] |
| ~Referenced() | base::Referenced | [inline, virtual] |
| ~ReferencedObject() | base::ReferencedObject | [inline, virtual] |
| ~SOLIDCollisionState() | physics::SOLIDCollisionDetector::SOLIDCollisionState | [virtual] |