| _refCount | base::Referenced | [mutable, protected] |
| addPotentialCollisionListener(ref< PotentialCollisionListener > listener) | physics::Collider | [inline, virtual] |
| AllContactPoints enum value | physics::CollisionDetector | |
| AttributeFlags enum name | gfx::Visual | |
| Attributes typedef | gfx::Visual | |
| className() const | physics::SOLIDCollisionDetector | [inline, virtual] |
| CollidableBodyPair typedef | physics::CollisionDetector | [protected] |
| collide(ref< const Collidable > collidable1, ref< const Collidable > collidable2)=0 | physics::Collider | [pure virtual] |
| collide(ref< const Collidable > collidable) | physics::Collider | [virtual] |
| collided | physics::SOLIDCollisionDetector | [protected] |
| Collider() | physics::Collider | |
| Collider(const Collider &c) | physics::Collider | [inline, protected] |
| collision(ref< const Solid > solid1, ref< const Solid > solid2, CollisionQueryType queryType) | physics::SOLIDCollisionDetector | [virtual] |
| collision_data | physics::SOLIDCollisionDetector | [protected] |
| collisionCallback(DtObjectRef object1, DtObjectRef object2, const DtCollData *coll_data) | physics::SOLIDCollisionDetector | |
| collisionDetectionEnabled | physics::SOLIDCollisionDetector | [protected] |
| CollisionDetector() | physics::CollisionDetector | |
| collisionEnable(bool enabled) | physics::SOLIDCollisionDetector | [inline, virtual] |
| collisionEpsilon | physics::CollisionDetector | [static] |
| CollisionQueryType enum name | physics::CollisionDetector | |
| CollisionStateMap typedef | physics::CollisionDetector | [protected] |
| collisionStates | physics::CollisionDetector | [mutable, protected] |
| createCollidableBody(ref< Shape > shape)=0 | physics::CollisionDetector | [pure virtual] |
| createOSGVisual(Visual::Attributes visualAttributes=0) const | gfx::Visual | [inline, virtual] |
| DetectCollision enum value | physics::CollisionDetector | |
| enabled | physics::Collider | [protected] |
| enableOnUnreferenceCall(bool enabled) | base::Referenced | [inline] |
| FirstContactPoint enum value | physics::CollisionDetector | |
| getCollisionState(ref< const CollidableBody > collidableBody1, ref< const CollidableBody > collidableBody2) const | physics::CollisionDetector | [virtual] |
| getType() const | physics::SOLIDCollisionDetector | [inline, virtual] |
| isCollisionEnabled() const | physics::Collider | [inline, virtual] |
| isSameKindAs(const ReferencedObject &) const | base::ReferencedObject | [inline, virtual] |
| base::Object::isSameKindAs(const Object &) const | base::Object | [inline, virtual] |
| ListenerList typedef | physics::Collider | [protected] |
| listeners | physics::Collider | [protected] |
| newCollisionState(ref< const Solid > solid1, ref< const Solid > solid2) const | physics::SOLIDCollisionDetector | [protected, virtual] |
| physics::CollisionDetector::newCollisionState(ref< const CollidableBody > collidableBody1, ref< const CollidableBody > collidableBody2) const | physics::CollisionDetector | [inline, protected, virtual] |
| notifyListeners(ref< const Collidable > collidable1, ref< const Collidable > collidable2) | physics::Collider | [protected] |
| Object() | base::Object | [inline] |
| Object(const Object &) | base::Object | [inline, protected] |
| onUnreference() const | base::Referenced | [inline, virtual] |
| onUnreferenceEnabled | base::Referenced | [protected] |
| physics::base::Object::operator=(const Object &) | base::Object | [inline, protected] |
| OSGVisual | gfx::Visual | [static] |
| potentialCollision(ref< const Collidable > collidable1, ref< const Collidable > collidable2) | physics::Collider | [inline, virtual] |
| queryType | physics::CollisionDetector | [protected] |
| reference() const | base::Referenced | [inline] |
| referenceCount() const | base::Referenced | [inline] |
| Referenced() | base::Referenced | [inline] |
| Referenced(const Referenced &c) | base::Referenced | [inline] |
| physics::ReferencedObject() | base::ReferencedObject | [inline] |
| base::ReferencedObject::ReferencedObject() | base::ReferencedObject | [inline] |
| removePotentialCollisionListener(ref< PotentialCollisionListener > listener) | physics::Collider | [inline, virtual] |
| reset() | physics::Collider | [inline, virtual] |
| resetListeners() | physics::Collider | [protected] |
| setCollisionQueryType(CollisionQueryType collisionQueryType) | physics::CollisionDetector | [inline, virtual] |
| shortestSegmentBetween(ref< const Collidable > collidable1, ref< const Collidable > collidable2) | physics::CollisionDetector | [virtual] |
| ShowAxes enum value | gfx::Visual | |
| ShowBounds enum value | gfx::Visual | |
| ShowCollisionDetection enum value | gfx::Visual | |
| ShowCollisionModel enum value | gfx::Visual | |
| ShowCollisions enum value | gfx::Visual | |
| ShowEdges enum value | gfx::Visual | |
| ShowNormals enum value | gfx::Visual | |
| solid1 | physics::SOLIDCollisionDetector | [protected] |
| solid2 | physics::SOLIDCollisionDetector | [protected] |
| SOLIDCollisionDetector() | physics::SOLIDCollisionDetector | |
| SOLIDResponseFunctionRegistered | physics::SOLIDCollisionDetector | [protected, static] |
| unreference() const | base::Referenced | [inline] |
| VerticesOnly enum value | gfx::Visual | |
| VisualType typedef | gfx::Visual | |
| visualTypeSupported(VisualType type) const | gfx::Visual | [inline, virtual] |
| ~Collider() | physics::Collider | [virtual] |
| ~CollisionDetector() | physics::CollisionDetector | [virtual] |
| ~Object() | base::Object | [inline, virtual] |
| ~Referenced() | base::Referenced | [inline, virtual] |
| ~ReferencedObject() | base::ReferencedObject | [inline, virtual] |
| ~SOLIDCollisionDetector() | physics::SOLIDCollisionDetector | [virtual] |