| _refCount | base::Referenced | [mutable, protected] |
| active | physics::ODESolidSystem | [protected] |
| addConstraintGroup(ref< ConstraintGroup > group) | physics::ODESolidSystem | [virtual] |
| addSolid(ref< Solid > solid) | physics::ODESolidSystem | [virtual] |
| AttributeFlags enum name | gfx::Visual | |
| attributes | physics::ODESolidSystem | [mutable, protected] |
| Attributes typedef | gfx::Visual | |
| className() const | physics::ODESolidSystem | [inline, virtual] |
| collidable | physics::ODESolidSystem | [protected] |
| CollidableFlag typedef | physics::CollidableProvider | |
| CollidableFlags typedef | physics::CollidableProvider | |
| CollidablePair typedef | physics::ODESolidSystem | [protected] |
| collisionCuller | physics::ODESolidSystem | [protected] |
| collisionDetector | physics::ODESolidSystem | [protected] |
| collisionHandler | physics::ODESolidSystem | [protected] |
| collisionListenMode | physics::ODESolidSystem | [protected] |
| CollisionListenMode enum name | physics::ODESolidSystem | [protected] |
| ConstraintGroups typedef | physics::ODESolidSystem | [protected] |
| constraintGroups | physics::ODESolidSystem | [protected] |
| createBallJoint() | physics::ODESolidSystem | [virtual] |
| createCollidable(CollidableFlags flags=0) | physics::ODESolidSystem | [virtual] |
| createConstraintGroup() | physics::ODESolidSystem | [virtual] |
| createContactConstraint() | physics::ODESolidSystem | [virtual] |
| createDoubleHingeJoint() | physics::ODESolidSystem | [virtual] |
| createFixedConstraint() | physics::ODESolidSystem | [virtual] |
| createHingeJoint() | physics::ODESolidSystem | [virtual] |
| createMotor() | physics::ODESolidSystem | [virtual] |
| createOSGVisual(Visual::Attributes visualAttributes=0) const | physics::ODESolidSystem | [virtual] |
| createSliderJoint() | physics::ODESolidSystem | [virtual] |
| createSolid(ref< const Shape > shape, ref< const Material > material) | physics::ODESolidSystem | [virtual] |
| createUniversalJoint() | physics::ODESolidSystem | [virtual] |
| enableOnUnreferenceCall(bool enabled) | base::Referenced | [inline] |
| getCollisionCuller() const | physics::ODESolidSystem | [virtual] |
| getCollisionDetector() const | physics::ODESolidSystem | [virtual] |
| getCollisionResponseHandler() const | physics::ODESolidSystem | [virtual] |
| getGround() const | physics::ODESolidSystem | [virtual] |
| ground | physics::ODESolidSystem | [protected] |
| groundJoint | physics::ODESolidSystem | [protected] |
| HandleCollisions enum value | physics::ODESolidSystem | [protected] |
| initiallyPenetratingPairs | physics::ODESolidSystem | [protected] |
| initialPenetrations | physics::ODESolidSystem | [protected] |
| isSameKindAs(const ReferencedObject &) const | base::ReferencedObject | [inline, virtual] |
| base::Object::isSameKindAs(const Object &) const | base::Object | [inline, virtual] |
| minSimStepSize | base::Simulatable | [static] |
| node | physics::ODESolidSystem | [mutable, protected] |
| Object() | base::Object | [inline] |
| Object(const Object &) | base::Object | [inline, protected] |
| ODESolidSystem() | physics::ODESolidSystem | |
| ODESolidSystem(const ODESolidSystem &ss) | physics::ODESolidSystem | |
| onUnreference() const | base::Referenced | [inline, virtual] |
| onUnreferenceEnabled | base::Referenced | [protected] |
| base::Object::operator=(const Object &) | base::Object | [inline, protected] |
| OSGVisual | gfx::Visual | [static] |
| PenetratingPairs typedef | physics::ODESolidSystem | [protected] |
| potentialCollision(ref< const Collidable > collidable1, ref< const Collidable > collidable2) | physics::ODESolidSystem | [virtual] |
| preSimulate() | physics::ODESolidSystem | [virtual] |
| preSimulateCalled | physics::ODESolidSystem | [protected] |
| RecordInterpenetrations enum value | physics::ODESolidSystem | [protected] |
| reference() const | base::Referenced | [inline] |
| referenceCount() const | base::Referenced | [inline] |
| Referenced() | base::Referenced | [inline] |
| Referenced(const Referenced &c) | base::Referenced | [inline] |
| ReferencedObject() | base::ReferencedObject | [inline] |
| removeConstraintGroup(ref< const ConstraintGroup > group) | physics::ODESolidSystem | [virtual] |
| removeSolid(ref< const Solid > solid) | physics::ODESolidSystem | [virtual] |
| reset() | physics::ODESolidSystem | [virtual] |
| setCollidable(ref< Collidable > collidable) | physics::ODESolidSystem | [inline, virtual] |
| setCollisionCuller(ref< CollisionCuller > collisionCuller) | physics::ODESolidSystem | [virtual] |
| setCollisionDetector(ref< CollisionDetector > collisionDetector) | physics::ODESolidSystem | [virtual] |
| setCollisionResponseHandler(ref< CollisionResponseHandler > collisionResponseHandler) | physics::ODESolidSystem | [virtual] |
| setGravity(const Vector3 &v) | physics::ODESolidSystem | [virtual] |
| setGround(ref< Solid > ground, const Point3 &position) | physics::ODESolidSystem | [virtual] |
| setParameter(const String &name, Real value) | physics::ODESolidSystem | [virtual] |
| ShowAxes enum value | gfx::Visual | |
| ShowBounds enum value | gfx::Visual | |
| ShowCollisionDetection enum value | gfx::Visual | |
| ShowCollisionModel enum value | gfx::Visual | |
| ShowCollisions enum value | gfx::Visual | |
| ShowEdges enum value | gfx::Visual | |
| ShowNormals enum value | gfx::Visual | |
| simulateForRealTime(const Time &dt, Real simTimeStepSize=minSimStepSize) | base::Simulatable | |
| simulateForSimTime(const base::Time &dt) | physics::ODESolidSystem | [virtual] |
| physics::SolidSystem::simulateForSimTime(const Time &dt)=0 | base::Simulatable | [pure virtual] |
| Solids typedef | physics::ODESolidSystem | [protected] |
| solids | physics::ODESolidSystem | [protected] |
| SolidSystem() | physics::SolidSystem | |
| SolidSystem(const SolidSystem &ss) | physics::SolidSystem | |
| unreference() const | base::Referenced | [inline] |
| updateVisual() const | physics::ODESolidSystem | [protected] |
| VerticesOnly enum value | gfx::Visual | |
| VisualType typedef | gfx::Visual | |
| visualTypeSupported(VisualType type) const | physics::ODESolidSystem | [inline, virtual] |
| worldID | physics::ODESolidSystem | [protected] |
| ~CollidableProvider() | physics::CollidableProvider | [inline, virtual] |
| ~Object() | base::Object | [inline, virtual] |
| ~ODESolidSystem() | physics::ODESolidSystem | [virtual] |
| ~Referenced() | base::Referenced | [inline, virtual] |
| ~ReferencedObject() | base::ReferencedObject | [inline, virtual] |
| ~SolidSystem() | physics::SolidSystem | [virtual] |