contains(const Point3 &p) const | gfx::Segment3 | |
distanceTo(const Point3 &p) const | gfx::Segment3 | |
distanceTo(const Segment3 &s2) const | gfx::Segment3 | [inline] |
e | gfx::Segment3 | |
equals(const Segment3 &seg, Real epsilon=consts::epsilon) const | gfx::Segment3 | [inline] |
length() const | gfx::Segment3 | [inline] |
magnitude() const | gfx::Segment3 | [inline] |
norm() const | gfx::Segment3 | [inline] |
operator *=(Real s) | gfx::Segment3 | [inline] |
operator!=(const Segment3 &seg) const | gfx::Segment3 | [inline] |
operator/=(Real s) | gfx::Segment3 | [inline] |
operator=(const Segment3 &seg) | gfx::Segment3 | [inline] |
operator==(const Segment3 &seg) const | gfx::Segment3 | [inline] |
operator[](Int i) | gfx::Segment3 | [inline] |
operator[](Int i) const | gfx::Segment3 | [inline] |
pointClosestTo(const Point3 &p) const | gfx::Segment3 | |
s | gfx::Segment3 | |
Segment3() | gfx::Segment3 | [inline] |
Segment3(const Vector3 &d) | gfx::Segment3 | [inline] |
Segment3(const Point3 &s, const Point3 &e) | gfx::Segment3 | [inline] |
Segment3(const Segment3 &seg) | gfx::Segment3 | [inline] |
shortestSegmentBetween(const Segment3 &s2) const | gfx::Segment3 | [inline] |
shortestSegmentBetween(const Segment3 &s2, Real &ds) const | gfx::Segment3 | [protected] |
swapEnds() | gfx::Segment3 | [inline] |
transform(const base::Transform &t) | gfx::Segment3 | [inline] |
Triangle3 class | gfx::Segment3 | [friend] |
~Segment3() | gfx::Segment3 | [inline] |