classify(const Vector3 &v) const | gfx::Plane | [inline] |
contains(const Point3 &p) const | gfx::Plane | [inline] |
distanceTo(const Point3 &pt) const | gfx::Plane | [inline] |
normal | gfx::Plane | |
p | gfx::Plane | |
Plane() | gfx::Plane | [inline] |
Plane(const Vector3 &normal, Real p) | gfx::Plane | [inline] |
Plane(Real a, Real b, Real c, Real d) | gfx::Plane | [inline] |
Plane(const Point3 &p1, const Point3 &p2, const Point3 &p3) | gfx::Plane | [inline] |
Plane(const Triangle3 &t) | gfx::Plane | [inline] |
~Plane() | gfx::Plane | [inline, virtual] |