contains(const Point3 &p) const | gfx::Disc3 | [inline] |
Disc3() | gfx::Disc3 | [inline] |
Disc3(const Point3 &origin, const Vector3 &normal, Real radius) | gfx::Disc3 | [inline] |
Disc3(const Disc3 &d) | gfx::Disc3 | [inline] |
distanceTo(const Point3 &p) const | gfx::Disc3 | [inline] |
equals(const Disc3 &d, Real epsilon=consts::epsilon) const | gfx::Disc3 | [inline] |
n | gfx::Disc3 | |
o | gfx::Disc3 | |
operator!=(const Disc3 &d) const | gfx::Disc3 | [inline] |
operator=(const Disc3 &d) | gfx::Disc3 | [inline] |
operator==(const Disc3 &d) const | gfx::Disc3 | [inline] |
pointClosestTo(const Point3 &p) const | gfx::Disc3 | |
r | gfx::Disc3 | |
shortestSegmentBetween(const Segment3 &s) const | gfx::Disc3 | |
~Disc3() | gfx::Disc3 | [inline] |