| _refCount | base::Referenced | [mutable, protected] |
| addSimulatable(ref< Simulatable > simulatable) | base::Universe | |
| addWorld(ref< World > world) | base::Universe | |
| cache() | base::Universe | [inline] |
| className() const | base::Universe | [inline, virtual] |
| clone() const | base::Universe | [inline, virtual] |
| enableOnUnreferenceCall(bool enabled) | base::Referenced | [inline] |
| enableSimulationRendering(bool renderWorlds) | base::Universe | [inline] |
| filesystem() | base::Universe | [inline] |
| isSameKindAs(const ReferencedObject &) const | base::ReferencedObject | [inline, virtual] |
| base::Object::isSameKindAs(const Object &) const | base::Object | [inline, virtual] |
| maxDisplayFrameRate | base::Universe | [static] |
| minSimStepSize | base::Simulatable | [static] |
| Object() | base::Object | [inline] |
| Object(const Object &) | base::Object | [inline, protected] |
| onUnreference() const | base::Referenced | [inline, virtual] |
| onUnreferenceEnabled | base::Referenced | [protected] |
| base::Object::operator=(const Object &) | base::Object | [inline, protected] |
| preSimulate() | base::Universe | [virtual] |
| reference() const | base::Referenced | [inline] |
| referenceCount() const | base::Referenced | [inline] |
| Referenced() | base::Referenced | [inline] |
| Referenced(const Referenced &c) | base::Referenced | [inline] |
| ReferencedObject() | base::ReferencedObject | [inline] |
| removeSimulatable(ref< Simulatable > simulatable) | base::Universe | |
| removeWorld(ref< World > world) | base::Universe | |
| renderedFrameCount() const | base::Universe | [inline] |
| renderWorlds() | base::Universe | |
| setCacheDirectory(const PathName &cacheDirectory) | base::Universe | |
| setResourceDirectory(const PathName &resourceDirectory) | base::Universe | |
| simTime | base::Universe | |
| simulateForRealTime(const Time &dt, Real simTimeStepSize=minSimStepSize) | base::Universe | [virtual] |
| simulateForSimTime(const Time &dt) | base::Universe | [virtual] |
| Universe(ref< VFileSystem > fs, const String &resourceDirectoryName, const String &cacheDirectoryName="cache") | base::Universe | |
| unreference() const | base::Referenced | [inline] |
| ~Object() | base::Object | [inline, virtual] |
| ~Referenced() | base::Referenced | [inline, virtual] |
| ~ReferencedObject() | base::ReferencedObject | [inline, virtual] |
| ~Universe() | base::Universe | [virtual] |