Main Page | Namespace List | Class Hierarchy | Alphabetical List | Class List | File List | Namespace Members | Class Members | File Members | Related Pages

base::Universe Member List

This is the complete list of members for base::Universe, including all inherited members.
_refCountbase::Referenced [mutable, protected]
addSimulatable(ref< Simulatable > simulatable)base::Universe
addWorld(ref< World > world)base::Universe
cache()base::Universe [inline]
className() const base::Universe [inline, virtual]
clone() const base::Universe [inline, virtual]
enableOnUnreferenceCall(bool enabled)base::Referenced [inline]
enableSimulationRendering(bool renderWorlds)base::Universe [inline]
filesystem()base::Universe [inline]
isSameKindAs(const ReferencedObject &) const base::ReferencedObject [inline, virtual]
base::Object::isSameKindAs(const Object &) const base::Object [inline, virtual]
maxDisplayFrameRatebase::Universe [static]
minSimStepSizebase::Simulatable [static]
Object()base::Object [inline]
Object(const Object &)base::Object [inline, protected]
onUnreference() const base::Referenced [inline, virtual]
onUnreferenceEnabledbase::Referenced [protected]
base::Object::operator=(const Object &)base::Object [inline, protected]
preSimulate()base::Universe [virtual]
reference() const base::Referenced [inline]
referenceCount() const base::Referenced [inline]
Referenced()base::Referenced [inline]
Referenced(const Referenced &c)base::Referenced [inline]
ReferencedObject()base::ReferencedObject [inline]
removeSimulatable(ref< Simulatable > simulatable)base::Universe
removeWorld(ref< World > world)base::Universe
renderedFrameCount() const base::Universe [inline]
renderWorlds()base::Universe
setCacheDirectory(const PathName &cacheDirectory)base::Universe
setResourceDirectory(const PathName &resourceDirectory)base::Universe
simTimebase::Universe
simulateForRealTime(const Time &dt, Real simTimeStepSize=minSimStepSize)base::Universe [virtual]
simulateForSimTime(const Time &dt)base::Universe [virtual]
Universe(ref< VFileSystem > fs, const String &resourceDirectoryName, const String &cacheDirectoryName="cache")base::Universe
unreference() const base::Referenced [inline]
~Object()base::Object [inline, virtual]
~Referenced()base::Referenced [inline, virtual]
~ReferencedObject()base::ReferencedObject [inline, virtual]
~Universe()base::Universe [virtual]

Generated on Thu Jul 29 16:39:29 2004 for OpenSim by doxygen 1.3.6