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base::Transform Member List
This is the complete list of members for
base::Transform
, including all inherited members.
containsRotation
() const
base::Transform
[inline]
containsTranslation
() const
base::Transform
[inline]
equals
(const Transform &rhs, Real epsilon=consts::epsilon) const
base::Transform
getRotation
() const
base::Transform
[inline]
getTransform
() const
base::Transform
getTranslation
() const
base::Transform
[inline]
hasRotation
base::Transform
[protected]
hasTranslation
base::Transform
[protected]
identity
() const
base::Transform
[inline]
invert
()
base::Transform
isIdentity
base::Transform
[protected]
isPureTranslationRotation
base::Transform
[protected]
isTransRotationOnly
() const
base::Transform
[inline]
operator *=
(const Transform &rhs)
base::Transform
operator()
(const Point3 &p) const
base::Transform
[inline]
operator=
(const Transform &t)
base::Transform
operator==
(const Transform &rhs) const
base::Transform
orient
base::Transform
[mutable, protected]
rotate
(const Point3 &p) const
base::Transform
setIdentity
()
base::Transform
[inline]
setRotationComponent
(const Vector3 &axis, Real angle)
base::Transform
setRotationComponent
(const Quat4 &orient)
base::Transform
setRotationComponent
(const Orient &orient)
base::Transform
setRotationComponent
(const Matrix3 &rotation)
base::Transform
setToRotation
(const Vector3 &axis, Real angle)
base::Transform
setToRotation
(const Quat4 &orient)
base::Transform
setToTranslation
(const Vector3 &trans)
base::Transform
setTransform
(const Matrix4 &m)
base::Transform
setTranslationComponent
(const Vector3 &trans)
base::Transform
t
base::Transform
[protected]
trans
base::Transform
[mutable, protected]
Transform
()
base::Transform
[inline]
Transform
(const Vector3 &translation)
base::Transform
[explicit]
Transform
(const Orient &rotation)
base::Transform
Transform
(const Quat4 &rotation)
base::Transform
Transform
(const Matrix3 &rotation)
base::Transform
Transform
(const Vector3 &translation, const Orient &rotation)
base::Transform
Transform
(const Vector3 &translation, const Quat4 &rotation)
base::Transform
Transform
(const Vector3 &translation, const Matrix3 &rotation)
base::Transform
Transform
(const Matrix4 &t)
base::Transform
Transform
(const Transform &tr)
base::Transform
transform
(const Point3 &p) const
base::Transform
[inline]
transform
(const Point4 &p) const
base::Transform
[inline]
transformPoint
(Point3 &p) const
base::Transform
transformPoint
(Point4 &p) const
base::Transform
translate
(const Point3 &p) const
base::Transform
~Transform
()
base::Transform
[inline]
Generated on Thu Jul 29 16:39:27 2004 for OpenSim by
1.3.6