00001 /**************************************************************************** 00002 Copyright (C)1996 David Jung <opensim@pobox.com> 00003 00004 This program/file is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU General Public License as published by 00006 the Free Software Foundation; either version 2 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU General Public License for more details. (http://www.gnu.org) 00013 00014 You should have received a copy of the GNU General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 $Id: TriangleIterator 1030 2004-02-11 20:46:17Z jungd $ 00019 $Revision: 1.2 $ 00020 $Date: 2004-02-11 15:46:17 -0500 (Wed, 11 Feb 2004) $ 00021 $Author: jungd $ 00022 00023 ****************************************************************************/ 00024 00025 #ifndef _GFX_TRIANGLEITERATOR_ 00026 #define _GFX_TRIANGLEITERATOR_ 00027 00028 #include <base/Object> 00029 #include <gfx/gfx> 00030 #include <gfx/Triangle3> 00031 00032 00033 namespace gfx { 00034 00035 class TriangleContainer; 00036 class TriangleIteratorState; 00037 00038 00039 class TriangleIterator : public std::iterator<std::input_iterator_tag, Triangle3, Int, const Triangle3*, const Triangle3&>, 00040 public base::Object 00041 { 00042 public: 00043 TriangleIterator(const TriangleIterator& iter); 00044 virtual ~TriangleIterator(); 00045 00046 virtual String className() const { return String("TriangleIterator"); } 00047 00048 TriangleIterator& operator=(const TriangleIterator& ti); 00049 00050 reference operator*() const; 00051 pointer operator->() const; 00052 TriangleIterator& operator++(); 00053 bool operator==(const TriangleIterator& i) const; 00054 bool operator!=(const TriangleIterator& i) const { return !(*this==i); } 00055 00056 protected: 00057 TriangleIterator(const TriangleContainer& triangles, bool begin); 00058 00059 const TriangleContainer* triangles; 00060 TriangleIteratorState* iteratorState; 00061 00062 private: 00063 TriangleIterator() {} 00064 00065 friend class TriangleContainer; 00066 }; 00067 00068 00069 } // gfx 00070 00071 #endif