00001 /* **-*-c++-*-************************************************************** 00002 Copyright (C)2003 David Jung <opensim@pobox.com> 00003 00004 This program/file is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU General Public License as published by 00006 the Free Software Foundation; either version 2 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU General Public License for more details. (http://www.gnu.org) 00013 00014 You should have received a copy of the GNU General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 $Id: SimpleCollisionCuller 1031 2004-02-11 20:46:36Z jungd $ 00019 $Revision: 1.1 $ 00020 $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $ 00021 $Author: jungd $ 00022 00023 ****************************************************************************/ 00024 00025 #ifndef _PHYSICS_SIMPLECOLLISIONCULLER_ 00026 #define _PHYSICS_SIMPLECOLLISIONCULLER_ 00027 00028 #include <physics/physics> 00029 00030 #include <physics/CollisionCuller> 00031 #include <physics/CollidableBody> 00032 00033 00034 namespace physics { 00035 00036 /// Simple Collider that only culls Collidable pairs that have been disabled 00037 /// (also flattens a heirarchy of Collidable/CollidableGroups into a flat 00038 /// set of CollidableBodys) 00039 /// i.e. listeners will only be called with CollidableBodys, no CollidableGroups will be passed 00040 /// through - instead all combinations of pairs of CollidableBodys from any group will be 00041 /// passed. This is useful to pass to a CollisionDetector, which only accepts CollidableBodys. 00042 class SimpleCollisionCuller : public CollisionCuller 00043 { 00044 public: 00045 SimpleCollisionCuller() {} 00046 virtual ~SimpleCollisionCuller() {} 00047 00048 virtual String className() const { return String("SimpleCollisionCuller"); } 00049 00050 virtual ref<CollidableGroup> createCollidableGroup() const 00051 { return ref<CollidableGroup>(NewObj CollidableGroup()); } 00052 00053 virtual void collide(ref<const Collidable> collidable1, ref<const Collidable> collidable2); 00054 virtual void collide(ref<const Collidable> collidable) { Collider::collide(collidable); } 00055 00056 protected: 00057 SimpleCollisionCuller(const SimpleCollisionCuller& cc) : CollisionCuller(cc) {} 00058 00059 }; 00060 00061 00062 } // physics 00063 00064 #endif