#include <physics/Shape>
#include <base/Externalizer>
#include <base/externalization_error>
#include <gfx/VisualTriangles>
#include <physics/Box>
#include <physics/Sphere>
#include <physics/Cylinder>
#include <physics/Capsule>
#include <physics/Cone>
#include <physics/Polyhedron>
#include <physics/GJKCollisionModel>
#include <physics/OBBCollisionModel>
#include <physics/ODECollisionModel>
#include <osg/Group>
#include <osg/MatrixTransform>
#include <osg/StateSet>
#include <osg/Material>
Include dependency graph for Shape.cpp:
Go to the source code of this file.