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physics/SOLIDCollisionModel

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00001 /****************************************************************************
00002   Copyright (C)1996 David Jung <opensim@pobox.com>
00003 
00004   This program/file is free software; you can redistribute it and/or modify
00005   it under the terms of the GNU General Public License as published by
00006   the Free Software Foundation; either version 2 of the License, or
00007   (at your option) any later version.
00008   
00009   This program is distributed in the hope that it will be useful,
00010   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012   GNU General Public License for more details. (http://www.gnu.org)
00013   
00014   You should have received a copy of the GNU General Public License
00015   along with this program; if not, write to the Free Software
00016   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00017   
00018   $Id: SOLIDCollisionModel 1031 2004-02-11 20:46:36Z jungd $
00019   $Revision: 1.2 $
00020   $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $
00021   $Author: jungd $
00022  
00023 ****************************************************************************/
00024 
00025 #ifndef _PHYSICS_SOLIDCOLLISIONMODEL_
00026 #define _PHYSICS_SOLIDCOLLISIONMODEL_
00027 
00028 #include <physics/physics>
00029 #include <physics/CollisionModel>
00030 #include <physics/Shape>
00031 
00032 //#include <base/array>
00033 #include <gfx/TriangleContainer>
00034 
00035 #include <SOLID/solid.h>
00036 
00037 
00038 namespace physics {
00039 
00040 
00041 class SOLIDCollisionModel : public CollisionModel
00042 {
00043 public:
00044   SOLIDCollisionModel(const SOLIDCollisionModel& cm);
00045   SOLIDCollisionModel(const gfx::TriangleContainer& triangles);
00046   SOLIDCollisionModel(ref<const Shape> shape);
00047   virtual ~SOLIDCollisionModel();
00048 
00049   virtual String className() const { return String("SOLIDCollisionModel"); }
00050   virtual Object& clone() const { return *NewNamedObj(className()) SOLIDCollisionModel(*this); }
00051 
00052   virtual CollisionModelType getType() const { return SOLIDModel; }
00053 
00054   // OSGVisual
00055   virtual bool visualTypeSupported(VisualType type) const { return (type==OSGVisual); }
00056   virtual osg::Node* createOSGVisual(Visual::Attributes visualAttributes=0) const;
00057 
00058   DtShapeRef getSOLIDShapeRef() const { return shapeRef; }
00059 
00060 protected:
00061   void buildModel(const gfx::TriangleContainer& triangles);
00062   void buildModel(ref<const Shape> shape);
00063 
00064   DtShapeRef shapeRef; // SOLID library handle
00065   bool shapeRefOwner;
00066   
00067   friend class SOLIDCollisionDetector;
00068 };
00069 
00070 
00071 } // physics
00072 
00073 #endif

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