00001 /**************************************************************************** 00002 Copyright (C)1996 David Jung <opensim@pobox.com> 00003 00004 This program/file is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU General Public License as published by 00006 the Free Software Foundation; either version 2 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU General Public License for more details. (http://www.gnu.org) 00013 00014 You should have received a copy of the GNU General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 $Id: SOLIDCollisionModel 1031 2004-02-11 20:46:36Z jungd $ 00019 $Revision: 1.2 $ 00020 $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $ 00021 $Author: jungd $ 00022 00023 ****************************************************************************/ 00024 00025 #ifndef _PHYSICS_SOLIDCOLLISIONMODEL_ 00026 #define _PHYSICS_SOLIDCOLLISIONMODEL_ 00027 00028 #include <physics/physics> 00029 #include <physics/CollisionModel> 00030 #include <physics/Shape> 00031 00032 //#include <base/array> 00033 #include <gfx/TriangleContainer> 00034 00035 #include <SOLID/solid.h> 00036 00037 00038 namespace physics { 00039 00040 00041 class SOLIDCollisionModel : public CollisionModel 00042 { 00043 public: 00044 SOLIDCollisionModel(const SOLIDCollisionModel& cm); 00045 SOLIDCollisionModel(const gfx::TriangleContainer& triangles); 00046 SOLIDCollisionModel(ref<const Shape> shape); 00047 virtual ~SOLIDCollisionModel(); 00048 00049 virtual String className() const { return String("SOLIDCollisionModel"); } 00050 virtual Object& clone() const { return *NewNamedObj(className()) SOLIDCollisionModel(*this); } 00051 00052 virtual CollisionModelType getType() const { return SOLIDModel; } 00053 00054 // OSGVisual 00055 virtual bool visualTypeSupported(VisualType type) const { return (type==OSGVisual); } 00056 virtual osg::Node* createOSGVisual(Visual::Attributes visualAttributes=0) const; 00057 00058 DtShapeRef getSOLIDShapeRef() const { return shapeRef; } 00059 00060 protected: 00061 void buildModel(const gfx::TriangleContainer& triangles); 00062 void buildModel(ref<const Shape> shape); 00063 00064 DtShapeRef shapeRef; // SOLID library handle 00065 bool shapeRefOwner; 00066 00067 friend class SOLIDCollisionDetector; 00068 }; 00069 00070 00071 } // physics 00072 00073 #endif