00001 /**************************************************************************** 00002 Copyright (C)1996 David Jung <opensim@pobox.com> 00003 00004 This program/file is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU General Public License as published by 00006 the Free Software Foundation; either version 2 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU General Public License for more details. (http://www.gnu.org) 00013 00014 You should have received a copy of the GNU General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00017 00018 $Id: CollisionModel 1031 2004-02-11 20:46:36Z jungd $ 00019 $Revision: 1.4 $ 00020 $Date: 2004-02-11 15:46:36 -0500 (Wed, 11 Feb 2004) $ 00021 $Author: jungd $ 00022 00023 ****************************************************************************/ 00024 00025 #ifndef _PHYSICS_COLLISIONMODEL_ 00026 #define _PHYSICS_COLLISIONMODEL_ 00027 00028 #include <physics/physics> 00029 #include <base/ReferencedObject> 00030 #include <gfx/Visual> 00031 00032 00033 namespace physics { 00034 00035 /// deprecated. 00036 class CollisionModel : public gfx::Visual, 00037 public base::ReferencedObject 00038 { 00039 public: 00040 virtual ~CollisionModel() {} 00041 00042 enum CollisionModelType { AnyModel, OBBModel, SOLIDModel, GJKModel, ODEModel, 00043 MaxCollisionModels }; 00044 00045 virtual CollisionModelType getType() const = 0; 00046 00047 00048 enum CollisionModelFidelity { Accurate, Normal, Fast, Fastest }; 00049 00050 static void setCollisionModelFidelity(CollisionModelFidelity fidelity) 00051 { collisionModelFidelity = fidelity; } 00052 static CollisionModelFidelity getCollisionModelFidelity() 00053 { return collisionModelFidelity; } 00054 00055 00056 class ModelState : public base::ReferencedObject 00057 { 00058 public: 00059 ModelState() {} 00060 virtual ~ModelState() {} 00061 00062 virtual String className() const { return String("CollisionModel::ModelState"); } 00063 virtual base::Object& clone() const { return *NewNamedObj(className()) ModelState(); } 00064 00065 }; 00066 00067 00068 protected: 00069 static CollisionModelFidelity collisionModelFidelity; 00070 }; 00071 00072 00073 } // physics 00074 00075 #endif